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Code request: Sonic & Knuckles

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  • Code request: Sonic & Knuckles

    I actually have several requests in one. I say several in one because its about rings and I am betting only one digit in the finished Game Genie code would need to be altered for it. Here's the request...

    Each ring worth 2
    ...worth 3
    ...worth 4
    ...worth 5
    Up to 10. Surprisingly these codes weren't part of the original 'official' ones.

    Thanks
    -Ryan

  • #2
    Re: Code request: Sonic & Knuckles

    It helps if you post something like this in the right forum...

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    • #3
      Re: Code request: Sonic & Knuckles

      The description for this forum mentioned code requests.

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      • #4
        Re: Code request: Sonic & Knuckles

        Because of the programming language that the Genesis uses (68k), that type of code (each ring worth 2, 3, etc) can only go up to 8 rings for every one ring collected. I don't have time to do every single code (2 thru 8), but here are a few...

        Sonic & Knuckles (Game Genie)

        SCWT-DNZR
        Each ring is worth 3.


        SCWT-DAZR
        Each ring is worth 8.


        Here's another code I found while I was making the others. Unlike the codes above, this code can be adjusted to any value you want.


        NRXT-CACE
        Whenever you're hit, your ring count goes to 99. Great for getting lots of extra lives (since you get an extra life at 100 rings).


        I only had time to test these on the first level, so let me know if they work for you.

        Tony.

        P.S. Strange that the "Each ring worth X" codes were not in the official code book.
        The Code Hut: http://codehut.gshi.org/

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        • #5
          Re: Code request: Sonic & Knuckles

          I tryed to mod the ring code for like 10, 12, 14..Didn't work, I think there's need a 3rd code for it

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          • #6
            Re: Code request: Sonic & Knuckles

            Nope, 8 is the max.

            Tony.
            The Code Hut: http://codehut.gshi.org/

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            • #7
              Re: Code request: Sonic & Knuckles

              Tony - Did you see my post about the Asian Sonic 3

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              • #8
                Re: Code request: Sonic & Knuckles

                Yes, I saw it.
                The Code Hut: http://codehut.gshi.org/

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                • #9
                  Re: Code request: Sonic & Knuckles

                  i found some

                  Rings worth 51
                  SCWT-DDZR
                  Rings Worth 16
                  SCWT-DXZR
                  Rings Worth 22
                  SCWT D1ZR
                  Rings Worth 12
                  SCWT D5ZR
                  Rings Worth 109
                  SCWT D9ZR

                  RIP MOM 6-27-52 - 12-25-10

                  Comment


                  • #10
                    Re: Code request: Sonic & Knuckles

                    Hmmm, guess I was wrong about 8 being the max. Hybrid2, did you put in a specific opcode to get the higher numbers, or just a random guess? I looked at the "rings worth 109" code (and converted it) and the opcode is: DF78. The original opcode was 5378 (which adds 1). If I remember correctly, Dxxx is an "ADD" type opcode.

                    Tony.
                    The Code Hut: http://codehut.gshi.org/

                    Comment


                    • #11
                      Re: Code request: Sonic & Knuckles

                      actually it was a little thinking ouside the box. alot of the others have codes which will freeze the number counter with a glitchy 34,35...or show what looks like a fraction followed by other numbers . if you notice they are not in the A,E..T..character set (i forget the whole thing). the ones that i posted are ones which actually do not freeze the number of rings right away. i remember someone gave me some beyond oasis codes one was an infinite weapon code i was able to change the weapon/item and the number from infinite to a number the only thing i could not change was the slot it showed up in. with no knowlege of opcodes or anything like that.

                      RIP MOM 6-27-52 - 12-25-10

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