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Sonic 3 - Codes

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  • #16
    The routine that determines if the cartridge (game) is from the correct region is different in every game. However, all Genesis/MD ROMS have the region(s) in plain ASCII text at this address: $0001F0. It looks like some games use that address ($0001F0) to determine the region, and some games don't. On the games that don't, you have to find the part of the ROM that checks the region, and that's not always easy to find. In these cases, a disassembler is your friend.

    Tony.
    The Code Hut: http://codehut.gshi.org/

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    • #17
      what's a disassembler do you have a link..Is it same thing as hack Dual-Rom Games like Streets of Rage to read Bare Knuckles on the US Genesis like Damin made one for Street of Rage 2..But I want a Code that forces the Game to play in Japanese on the Genesis, Is there somehow a way..Can you fine Codes for me if you can

      Ghouls 'n' Ghosts Displays Dai Makai-Mura
      Sonic 2 - Tails renamed Miles
      Street of Rage - Everything Japanese
      Street of Rage 2 - Everything Japanese
      Virtua Fighter 2 - Reads Mega Drive

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      • #18
        Originally posted by retrogamer View Post
        Can you see about some Japanese Codes for

        Street Fighter 2 Plus CE
        Super Street Fighter 2
        Streets of Rage 3
        Streets of Rage 2
        Mega Turrican
        Earthworm Jim
        Mortal Kombat 3(PAL)
        There are some regional lockout bypass and supportative codes:




        Bare Knuckle 3

        1) 00037-46010 = 000374:6010 = CABT-AA5Y
        Master code.

        2) 00039-46002 = 000394:6002 = AJBT-AA6Y
        Regional lockout bypass code. Master code is necessary.




        Earthworm Jim (European version)

        3) 00032-47003 = 000324:7003 = ANBT-BA3E
        Regional lockout bypass code. It doesn't require a master code.




        Earthworm Jim (US version)

        4) 00032-47002 = 000324:7002 = AJBT-BA3E
        Regional lockout bypass code. It doesn't require a master code.




        Mega Turrican (European and US versions)

        5) 00037-A6002 = 00037A:6002 = AJBT-AA54
        Regional lockout bypass code. It doesn't require a master code.




        Mortal Kombat 3 (European version), Ultimate Mortal Kombat 3 (European version)

        6) 00030-87003 = 000308:7003 = ANBT-BA2J
        Regional lockout bypass code. It doesn't require a master code. I don't know how it works for US versions of these games.




        Streets of Rage 2 (US version)

        7) 00034-86000 = 000348:6000 = AABT-AA4J
        Master code.

        8) 00032-06026 = 000320:6026 = E2BT-AA3A
        It makes loading of the game faster. Master code is necessary.

        9) 0057A-6605E = 0057A6:605E = M3MT-AA7G
        Regional lockout bypass code. Master code is necessary.

        NOTE 1: if you launch this game on a Japanese console, you'll see Japanese text.

        NOTE 2: as far as I know, European/Japanese version of this game doesn't require regional lockout bypass code at all.




        Streets of Rage 3 (US version)

        10) 00036-46020 = 000364:6020 = EABT-AA5E
        Master code.

        11) 00039-46002 = 000394:6002 = AJBT-AA6Y
        Regional lockout bypass code. Master code is necessary.

        12) 0008E-04E71 = 0008E0:4E71 = REEA-A61A
        Regional lockout bypass code. You can use it without master code. Just wait for "DEVELOPED FOR USE ONLY WITH NTSC GENESIS SYSTEMS" screen and turn this code on.

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        • #19
          Chemist - Thank you..But I didn't need the Master Code on Streets of Rage 2 & 3 it worked without it..I forgot to mention 2 other games I have

          Pac-Man 2 (US)
          Gunstar Heroes (US)
          Shinobi III( US)
          Last edited by retrogamer; 09-30-2006, 05:38:29 PM.

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          • #20
            I made this one awhile back...

            Shinobi 3: Return of the Ninja Master

            BL0T-AN7T = 00ADB-0660A
            Regional lockout bypass code. Lets you play the US version on a PAL machine.

            Tony.
            The Code Hut: http://codehut.gshi.org/

            Comment


            • #21
              Cool..thanks Tony

              Is there a way to hack daul-rom games like..I been asking this for a long time

              Ghouls 'n' Ghosts Displays Dai Makai-Mura
              Sonic 2 - Tails renamed Miles
              Street of Rage - Everything Japanese
              Street of Rage 2 - Everything Japanese
              Virtua Fighter 2 - Reads Mega Drive

              Comment


              • #22
                I've never done that type of code before. When I get some time, I'll look into it.

                Tony.
                The Code Hut: http://codehut.gshi.org/

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                • #23
                  Thanks dude..

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                  • #24
                    Originally posted by retrogamer View Post
                    Cool..thanks Tony

                    Is there a way to hack daul-rom games like..I been asking this for a long time

                    Ghouls 'n' Ghosts Displays Dai Makai-Mura
                    Sonic 2 - Tails renamed Miles
                    Street of Rage - Everything Japanese
                    Street of Rage 2 - Everything Japanese
                    Virtua Fighter 2 - Reads Mega Drive
                    It depends on the game, some games may not have the needed code/data to be switchable. If both games where developed at the same time there's a chance that the code/data for both regions may have been compiled/assembled in at the mastering stage. In other instances it's possible the later region version maybe switchable to the earlier region version whilst the earlier region hasn't got the code/data for the later region because it wasn't made to later.

                    Anyway I digress, here's the HazeMDD & Game Genie codes to make "Ghouls 'n' Ghosts Displays Dai Makai-Mura". It was a quick hack,..enjoy (for what it's worth?)

                    Code:
                    ; [ Ghouls 'N Ghosts (UE) (REV02) [!] ]
                    :g_gng:20900000:00027E:0000601C:FFFFFFFF:Change Title to Dai Makaimura
                    :g_gng:20910000:00018E:00003BD1:FFFFFFFF:Change Title to Dai Makaimura (2/2):Part 1 branches it to the japanese title & Part 2 fixes the checksum for Part 1 which is compared at 0250
                    
                    Game Genie Codes
                    DTBA:AA58 & 4EAT:B0NR   Change Title to Dai Makaimura
                    
                    
                    ; [ Ghouls 'N Ghosts (UE) (REV01) [!] ]
                    :g_gng01:20900000:00027E:0000601C:FFFFFFFF:Change Title to Dai Makaimura
                    :g_gng01:20910000:00018E:00000FAA:FFFFFFFF:Change Title to Dai Makaimura (2/2):Part 1 branches it to the japanese title & Part 2 fixes the checksum for Part 1 which is compared at 0250
                    
                    
                    Game Genie Codes
                    DTBA:AA58 & ZJAT:A8ER   Change Title to Dai Makaimura
                    PS: I haven't looked at the other games (little time unfortunately)
                    Pugsy's MAME Cheat Page : http://mamecheat.co.uk

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                    • #25
                      Only DTBA:AA58 needed, Thanks

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                      • #26
                        It would be cheaper to purchase Japanese MD console than trying to use US Genesis + PAR if you wanna play Japanese versions of dual language games like Streets of Rage 2. There are some codes:


                        Streets of Rage 2 (US version)

                        1) 023946:6002 + 024080:4E71 = 02394-66002 + 02408-04E71 = AJ6T-EA4G + RFAA-E6YA
                        Makes all non-scrolling texts Japanese.

                        2) 023B4C:4E71 = 023B4-C4E71 = RE7T-E6WN
                        The first sentense is located directly under "photo" prom SoR1.

                        3) 024232:4E71 = 02423-24E71 = RFBA-E6VW
                        Makes non-scrolling texts centered.


                        I can make more ones like that, but, if I remember correcty, Pro Action Replay's capacity is only 4 codes. To make entire game looking like its Japanese version, you'll need a bunch of PAR devices!
                        Last edited by Chemist; 11-19-2006, 05:06:05 AM.

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                        • #27
                          I have a Japanese MD..Tony have you had any Luck

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                          • #28
                            Have anyone found any by-passcode for Gunstar Heroes
                            Last edited by retrogamer; 11-04-2006, 02:20:09 AM.

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                            • #29
                              There are new codes. I made and tested them using Gens 2.11. I don't know how they work for real AR/PAR/GG devices.


                              Gunstar Heroes (US version)


                              1) 00048C:600E = 00048-C600E = B2CA-AA6N
                              Regional lockout bypass code. Language depends on console (it will be English + Japanese for Japanese consoles, and English for US&European consoles).


                              2) 0003B8:0000 + 0003BA:0295 = 0003B-80000 + 0003B-A0295 = AABT-AAF2 + WYBT-AEF4
                              Game always 'thinks' that your console is US NTSC. Language will be English, and you don't need regional lockout bypass code.


                              3) 0003B8:0000 + 0003BA:0006 = 0003B-80000 + 0003B-A0006 = AABT-AAF2 + A2BT-AAF4
                              Game always 'thinks' that your console is Japanese NTSC. Language will be English + Japanese. Regional lockout bypass code is necessary.


                              Enjoy!


                              P.S. Nice "universal" regional bypass code, Tony.
                              Last edited by Chemist; 11-12-2006, 09:55:06 AM.

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                              • #30
                                Added.

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