There is a claim on a website I found that Genesis PAR codes can be converted to action replay for Saturn very simply. It seems he's right cause I checked the codes on the site for Sonic Jam and they all seem to fit the bill. Here's some codes I converted for Sonic 1. Can someone test them and perhaps Helder can convert some more. Sonic & Knuckles, Sonic 2 & Knuckles, and Sonic 3 & Knuckles still need codes.
These are codes from the site. If you look at the PAR section for Genesis you will see the same codes, except they have FF at the beginning and are 6 lines long. So all you gotta do is add 16 or 36 to the beginning of the PAR code and then change FF to 0F.
Sonic 1
Have All Emeralds 160FFE56 0006
Infinite Lives 160FFE12 0300
Infinite Oxygen 160FFE14 001C
Infinite Rings 160FFE20 00FD
Infinite Shield 160FFE2C 0001
Infinite Time 160FFE24 0006
Here's codes I've tried to convert. I heard that 8-bit writes can be activated by changing the 1 at the beginning to a 3, so that is what I've done with these codes.
debug FFFFFA:0100
360FFFFA:0101
stage select FFFFD0:0100
360FFFD0:0001
invincibility monitor effect FFFE2C:0001
360FFE2C:00001
The code next to the code name is the code as it is known as on Genesis. The code below is what I've converted it to.
These are codes from the site. If you look at the PAR section for Genesis you will see the same codes, except they have FF at the beginning and are 6 lines long. So all you gotta do is add 16 or 36 to the beginning of the PAR code and then change FF to 0F.
Sonic 1
Have All Emeralds 160FFE56 0006
Infinite Lives 160FFE12 0300
Infinite Oxygen 160FFE14 001C
Infinite Rings 160FFE20 00FD
Infinite Shield 160FFE2C 0001
Infinite Time 160FFE24 0006
Here's codes I've tried to convert. I heard that 8-bit writes can be activated by changing the 1 at the beginning to a 3, so that is what I've done with these codes.
debug FFFFFA:0100
360FFFFA:0101
stage select FFFFD0:0100
360FFFD0:0001
invincibility monitor effect FFFE2C:0001
360FFE2C:00001
The code next to the code name is the code as it is known as on Genesis. The code below is what I've converted it to.
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