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Looking for codes for SNES fighting games.

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  • Looking for codes for SNES fighting games.

    Hi.

    I have been looking for some help with hacking codes. If you can tell me how you would hack these codes on the SNES.9x emulator or if you have the codes then I am good ;D.

    I wish to find specific fighting game codes for SNES. I dont care if they are GG
    or PAR codes.

    The codes I am looking for are for the following SNES games.

    A code for juggling your opponent for the games: Street Fighter II Turbo,
    Justice League Task Force and Teenage Mutant Ninja Turtles Tournament Fighters

    A code for doing special moves in midair for: Mortal Kombat 1,2,3 and Ultimate
    3, Justice League Task Force and TMNT Tournament Fighters.

    Character behavior modifiers: Justice League Task Force and TMNT Tournament
    Fighters. I.E walking through players, jumping off walls, speed up slow down jump increase/decrese etc.

    That'll suffice for now.

    Thank you

  • #2
    Re: Looking for codes for SNES fighting games.

    I am curios why a midair moves code hasn't ever been hacked for any Mortal Kombat games. Pretty much all the Street Fighter games have them. But I haven't yet seen any for MK games. Anyone got any ideas why it hasn't been done? Maybe the Game is programmed in a way where it won't work?

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    • #3
      Re: Looking for codes for SNES fighting games.



      F***s the s**t outta me if I know! There has to be some sort of way to hack air moves though. I don't understand why any of the other fighting games have so few codes. What about Killer Instinct what about Art of Fighting? Yeah, Art of Fighting that's another game I would like these codes for too.

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      • #4
        Re: Looking for codes for SNES fighting games.

        I would love to see one button finishers and humiliations. And what about primal rage?
        In order to view this post you must agree to the following terms and conditions... <br /> 1) I do NOT find Luigi offensive or objectionable.<br /> <br /> 2) I am viewing this post of my own free will.<br /> <br /> 3) I will NOT hold Luigi responsible for any death or accidental injury that may result from viewing this post.<br /> <br />&nbsp; &nbsp; &nbsp; &nbsp; click one<br /> <br />&nbsp; &nbsp; I AGREE............DISAGREE

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        • #5
          Re: Looking for codes for SNES fighting games.

          I just found a code I think this is for Mortal Kombat Japan for SNES

          7E199201 last two characters in code can be from (01-FF) first player cannot move, hinders CPU character movement.

          Try toggling this one on and off at different times during and after a match.



          Maybe these codes arent there?


          How does one go about searching for codes like this on an emulator. It's not like using the cheat search can help you find it. Anyone have any clue?

          Here are some other codes I found but not the ones I am looking for.

          http://www.vm68.com/mkromhacks/snes_mk1_genie.html


          http://www.princeton.edu/~bradley/EE...ne.html#SNESMK

          On a different note, here are some codes for

          Street Fighter II Turbo (J) or (SF0460)

          C05BA309 - Juggle and dribble your opponent

          C1081201 - hit marks flash for a long time and float downward

          C0555801 - fireballs and throws freeze characters

          C055580A - turn chracters invisible and allows walkthru but no hitting

          American version

          C05C7801 - you can only see your characters when someone jumps plus they are stuck in opposite corners

          C11A7592 - auto ko on both pl or use C11A7301 and codes in between

          C05C7AFF - hit from across screen

          C05C5C5C - walkthru each other

          C05C0111 - Juggle and dribble code


          Justice League Task Force

          80A26A01 Auto dash punch for Superman

          80A26A04 match stops and is called a draw

          80A26A05 auto flip Wonder Woman

          80BD4901 wierd air hit code


          Teenage Mutant Ninja Turtles Tournament Fighters

          7E0FE000 freeze player 1 after hitting them (last two digits can be 01,05,0A,0B,0F,10)

          80949901 invisible code
          Last edited by Shin_Guard_Ian; 08-14-2006, 07:39:46 PM.

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