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[PS2] Shadow of the Colossus Codes

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  • [PS2] Shadow of the Colossus Codes

    Here are a few codes I've created:

    RAW FORMAT
    Code:
    Player Movement Speed
    200B1400 3C080130
    200B1404 8D08B6AC
    200B1408 11000003
    200B140C 00000000
    200B1410 3C2940A0 // speed modifier
    200B1414 AD0901E8
    200B1418 03E00008
    201283C8 0802C500
    NOTE: This also increases almost everything about the player including recovery and attack time.
    
    Walk Through Walls [Perfect]
    212166A0 1000012D
    NOTE: This one is perfect. You will still fall through the map if you enter a wall with no x and z proxy.
    
    Player Follow Arrow
    200B1200 C4400010
    200B1204 C4410014
    200B1208 C4420018
    200B120C 3C080130
    200B1210 8D08B6AC
    200B1214 E5000010
    200B1218 E5010014
    200B121C E5020018
    200B1220 E5000020
    200B1224 E5010024
    200B1228 E5020028
    200B122C E5000040
    200B1230 E5010044
    200B1234 E5020048
    200B1238 03E00008
    213B5324 0802C480
    *Shoot arrow and player will follow.
    *NOTE: You may need to press triangle to activate after shooting 
    the arrow. It does not work for short distances.
    
    Camera Follow Arrow [Hold Select]
    200B1300 C4400010
    200B1304 C4410014
    200B1308 C4420018
    200B130C 3C080130
    200B1310 8D08B6AC
    200B1314 E5000040
    200B1318 E5010044
    200B131C E5020048
    200B1320 03E00008
    200B1350 3C080130
    200B1354 8D08B6AC
    200B1358 C5000010
    200B135C C5010014
    200B1360 C5020018
    200B1364 E5000040
    200B1368 E5010044
    200B136C E5020048
    200B1370 03E00008
    D013D944 00000001
    213B5324 0802C4C0
    D013D944 00000000
    213B5324 0802C4D4
    *Hold select after shooting an arrow and the camera will follow
    the arrow. This is great for seeing places you couldn't otherwise see.
    
    Ice Skating [Hold R1]
    D013D944 00000000
    211E1BF4 48A43000
    D013D944 00000800
    211E1BF4 00000000
    *Fast movement while holding R1, looks like ice skating.
    *NOTE: Call the horse while holding R1, it's hilarious.
    
    Instant health regen [health regenerates instantly/can die from huge attacks]
    21358318 03e00008
    2135831c 00000000
    
    Infinite Health [falling damage kills]
    213b0ef8 03e00008
    213b0efc 00000000
    
    Infinite Stamina [stamina never decreases]
    212DE260 42C80000
    
    Super Jump [Hold triangle]
    200B1100 3C080130
    200B1104 8D08B6AC
    200B1108 11000006
    200B110C 00000000
    200B1110 3C293C23 // jump rate
    200B1114 44890000
    200B1118 C5010014
    200B111C 46000840
    200B1120 E5010014
    200B1124 03E00008
    200B1128 00000000
    D013D944 00001000
    201282C4 0802C440
    D013D944 00000000
    201282C4 03E00008
    
    *Change the jump rate line to the following if you want:
    200B1110 3C29xxxx
    3c23 = super jump
    3dcc = extreme jump
    3f80 = you're going to fall for a while 
    
    Camera Distance Modifier (default: 3f80)
    1125EBEC 0000xxxx
    Note: 3FD0 is a good value.
    
    Run in water
    211C31FC 1000026E
    Note: You will sink in the water.
    
    Titan Mode: Bigger Colossi
    2125EC44 08028440
    200A1100 3C080130
    200A1104 8D08B6AC
    200A1108 11000014
    200A110C 00000000
    200A1110 3C090129
    200A1114 8D29A20C
    200A1118 11200010
    200A111C 00000000
    200A1120 1109000E
    200A1124 00000000
    200A1128 3C0A0004
    200A112C 354A0004
    200A1130 8D2B0370
    200A1134 156A0009
    200A1138 00000000
    200A113C 3C0A3FC0 --Colossus Size*
    200A1140 354A0000 --"  "
    200A1144 AD2A0090
    200A1148 AD2A0094
    200A114C AD2A0098
    200A1150 3C0A3F66 --Colossus Speed**
    200A1154 354A6666 --"  "
    200A1158 AD2A01E8
    200A115C 03E00008
    Note: Colossus may not change at first. Change your weapon and move around the colossus will change.
    
    *Note: The colossi have physics issues if you increase the size any further than 1.5x normal size. I have NOT tested this on all colossi and I'd assume that this may not hold true on some of them. Increase the size further if you want. The default is 1.0(3f800000 float).
    **Note: If you want a more difficult challenge then increase the speed as well. The default is 1.0(3f800000 float).
    Last edited by Harry62; 07-06-2015, 11:03:05 AM.

  • #2
    A thread does exist for the game. http://gamehacking.org/vb/threads/31...Colossus-Codes

    For your jump if you are bored you should be able to find some kind of gravity modifier I think, something like I did on the PS3 to just allow people to fly while holding Triangle if your super jump doesn't do that.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

    Comment


    • #3
      Originally posted by bungholio View Post
      A thread does exist for the game. http://gamehacking.org/vb/threads/31...Colossus-Codes

      For your jump if you are bored you should be able to find some kind of gravity modifier I think, something like I did on the PS3 to just allow people to fly while holding Triangle if your super jump doesn't do that.
      After looking at your thread I'd say your jump and mine are mostly the same. Is the player pointer data in your thread static? The one I am using changes a bit so I added some checks and didn't bother looking for a better pointer.

      Comment


      • #4
        I never noticed my pointer changing at all, but it's still possible it does. I'd recommend though that you find the gravity modifier for the player. I did for the PS3 HD version. While jumping just do the basic gravity check, you can find a nice simple way of flying while holding triangle.
        July 7, 2019

        https://www.4shared.com/s/fLf6qQ66Zee
        https://www.sendspace.com/file/jvsdbd

        Comment


        • #5
          Originally posted by bungholio View Post
          I never noticed my pointer changing at all, but it's still possible it does. I'd recommend though that you find the gravity modifier for the player. I did for the PS3 HD version. While jumping just do the basic gravity check, you can find a nice simple way of flying while holding triangle.
          I see, then I will change the pointer. Have you looked in to changing the player in to one of the colossi? I may look in to that next if no one else has tried it.

          Comment


          • #6
            I have no idea of how to change a player to a colossi. I took a lazy route of comparing memory scans at the ends of the game of when I was the big guy and just after that while I was being sucked into the pool, but I never got anywhere with it. I'd really recommend finding the gravity modifier though, it was very easy to find on the PS3 and would be better than big jumps and things. You can just fly by holding Triangle any time you want. I don't have my copy of the PS2 version any more.
            July 7, 2019

            https://www.4shared.com/s/fLf6qQ66Zee
            https://www.sendspace.com/file/jvsdbd

            Comment


            • #7
              Originally posted by bungholio View Post
              I have no idea of how to change a player to a colossi. I took a lazy route of comparing memory scans at the ends of the game of when I was the big guy and just after that while I was being sucked into the pool, but I never got anywhere with it. I'd really recommend finding the gravity modifier though, it was very easy to find on the PS3 and would be better than big jumps and things. You can just fly by holding Triangle any time you want. I don't have my copy of the PS2 version any more.
              That's cool. I haven't started researching the play as colossi idea yet but I've been working on finding the player clipping. I've found the area but I don't have a perfect code yet. If you do obtain a ps2 copy again then feel free to look through the area this code alters.

              Code:
              Walk through walls v1[Hold L2]
              D013D944 00000000
              211E1CD8 0C476148
              D013D944 00000000
              211E1D04 0C4739DA
              D013D944 00000100
              211E1CD8 00000000
              D013D944 00000100
              211E1D04 00000000
              *Hold L2 before running in to a wall.
              *This code is a bit glitchy but it works on the vast majority of walls. Still looking for
              a perfect version.

              Comment


              • #8
                Originally posted by Harry62 View Post
                That's cool. I haven't started researching the play as colossi idea yet but I've been working on finding the player clipping. I've found the area but I don't have a perfect code yet. If you do obtain a ps2 copy again then feel free to look through the area this code alters.

                Code:
                Walk through walls v1[Hold L2]
                D013D944 00000000
                211E1CD8 0C476148
                D013D944 00000000
                211E1D04 0C4739DA
                D013D944 00000100
                211E1CD8 00000000
                D013D944 00000100
                211E1D04 00000000
                *Hold L2 before running in to a wall.
                *This code is a bit glitchy but it works on the vast majority of walls. Still looking for
                a perfect version.
                do you know about E codetype?

                Code:
                E0020000 0013D944
                211E1CD8 0C476148
                211E1D04 0C4739DA
                E0020100 0013D944
                211E1CD8 00000000
                211E1D04 00000000
                lee4 Does Not Accept Codes Requests !
                When lee4 asks a question it does not mean lee4 will look at your game
                *How to create and use SegaCD codes >click here<*
                >)

                Comment


                • #9
                  Originally posted by lee4 View Post
                  do you know about E codetype?

                  Code:
                  E0020000 0013D944
                  211E1CD8 0C476148
                  211E1D04 0C4739DA
                  E0020100 0013D944
                  211E1CD8 00000000
                  211E1D04 00000000
                  I do. I have jokers in D type because pcsx2dis only accepts 0,1,2, and D. It would be nice if the creator added some more options.


                  Small Update:

                  Code:
                  Walk through walls v2[Hold L2]
                  D013D944 00000000
                  211d85c8 f88a0000
                  D013D944 00000100
                  211d85c8 00000000
                  *Hold L2 before running in to a wall.
                  
                  Player Follow Arrow
                  200B1200 C4400010
                  200B1204 C4410014
                  200B1208 C4420018
                  200B120C 3C080130
                  200B1210 8D08B6AC
                  200B1214 E5000010
                  200B1218 E5010014
                  200B121C E5020018
                  200B1220 E5000020
                  200B1224 E5010024
                  200B1228 E5020028
                  200B122C E5000040
                  200B1230 E5010044
                  200B1234 E5020048
                  200B1238 03E00008
                  213B5324 0802C480
                  *Shoot arrow and player will follow.
                  *NOTE: You may need to press triangle to activate after shooting 
                  the arrow. It does not work for short distances.
                  
                  Camera Follow Arrow [Hold Select]
                  200B1300 C4400010
                  200B1304 C4410014
                  200B1308 C4420018
                  200B130C 3C080130
                  200B1310 8D08B6AC
                  200B1314 E5000040
                  200B1318 E5010044
                  200B131C E5020048
                  200B1320 03E00008
                  200B1350 3C080130
                  200B1354 8D08B6AC
                  200B1358 C5000010
                  200B135C C5010014
                  200B1360 C5020018
                  200B1364 E5000040
                  200B1368 E5010044
                  200B136C E5020048
                  200B1370 03E00008
                  D013D944 00000001
                  213B5324 0802C4C0
                  D013D944 00000000
                  213B5324 0802C4D4
                  *Hold select after shooting an arrow and the camera will follow
                  the arrow. This is great for seeing places you couldn't otherwise see.
                  
                  Ice Skating [Hold R1]
                  D013D944 00000000
                  211E1BF4 48A43000
                  D013D944 00000800
                  211E1BF4 00000000
                  *Fast movement while holding R1, looks like ice skating.
                  *NOTE: Call the horse while holding R1, it's hilarious.

                  Comment


                  • #10
                    Another small update


                    Code:
                    Player Movement Speed
                    200B1400 3C080130
                    200B1404 8D08B6AC
                    200B1408 11000003
                    200B140C 00000000
                    200B1410 3C2940A0 // speed modifier
                    200B1414 AD0901E8
                    200B1418 03E00008
                    201283C8 0802C500
                    NOTE: This also increases almost everything about the player including recovery and attack time.
                    
                    Walk Through Walls [Perfect]
                    212166A0 1000012D
                    NOTE: This one is perfect. You will still fall through the map if you enter a wall with no x and z proxy.

                    Comment


                    • #11
                      Bigger colossus code

                      Here are some new codes. The titan mode code is great if you want to play through this game on a harder game mode. The colossus are not any stronger but they are 1.5x bigger than before. Please note that I have not tested this with all 16 colossi.

                      Code:
                      Camera Distance Modifier (default: 3f80)
                      1125EBEC 0000xxxx
                      Note: 3FD0 is a good value.
                      
                      Run in water
                      211C31FC 1000026E
                      Note: You will sink in the water.
                      
                      Titan Mode: Bigger Colossi
                      2125EC44 08028440
                      200A1100 3C080130
                      200A1104 8D08B6AC
                      200A1108 11000014
                      200A110C 00000000
                      200A1110 3C090129
                      200A1114 8D29A20C
                      200A1118 11200010
                      200A111C 00000000
                      200A1120 1109000E
                      200A1124 00000000
                      200A1128 3C0A0004
                      200A112C 354A0004
                      200A1130 8D2B0370
                      200A1134 156A0009
                      200A1138 00000000
                      200A113C 3C0A3FC0 --Colossus Size*
                      200A1140 354A0000 --"  "
                      200A1144 AD2A0090
                      200A1148 AD2A0094
                      200A114C AD2A0098
                      200A1150 3C0A3F66 --Colossus Speed**
                      200A1154 354A6666 --"  "
                      200A1158 AD2A01E8
                      200A115C 03E00008
                      Note: Colossus may not change at first. Change your weapon and move around the colossus will change. 
                      
                      *Note: The colossi have physics issues if you increase the size any further than 1.5x normal size. I have NOT tested this on all colossi and I'd assume that this may not hold true on some of them. Increase the size further if you want. The default is 1.0(3f800000 float).
                      **Note: If you want a more difficult challenge then increase the speed as well. The default is 1.0(3f800000 float).
                      Here's some images of the titan mode code:
                      http://imgur.com/a/LMvRL
                      Last edited by Harry62; 07-06-2015, 11:02:40 AM.

                      Comment


                      • #12
                        what mastercode i should use ?

                        Comment

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