Announcement

Collapse
No announcement yet.

[SNES] Legend of Zelda - Ancient Stone Tablets

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by BITBURGER View Post
    can you me learn te basic things or in better words is it possible to AR codes convert to Codebreak or RAW?
    yes, possible convert most AR codes to Codebreaker or RAW format.

    Gamehacking.org's database can convert code to other format but its not perfect.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

    Comment


    • #17
      Originally posted by BITBURGER View Post
      Okay Phil

      Thx for quick replying
      can you me learn te basic things or in better words is it possible to AR codes convert to Codebreak or RAW?
      Take Lee 4's advice above, as well as checking out the other resources on this site.
      I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

      Comment


      • #18
        Okay Lee4
        i'll know that little program is on the main site from de GBA or whatever but i'll
        I'll know what youre mean thx anyway

        Comment


        • #19
          Originally posted by lee4 View Post
          Originally posted by Demonic722 View Post
          you're posting someone's codes, please post the link to where you've retrieved them.

          A Google search led me to this site:
          http://strategywiki.org/wiki/BS_The_...Sekiban/Cheats
          Obviously he's taking codes from other sites
          That's a false quote since I've never linked to that website. I haven't even posted anything in this thread, until now, that should have received a response.
          I only bother with things that interest me.

          Comment


          • #20
            Originally posted by Demonic722 View Post
            That's a false quote since I've never linked to that website. I haven't even posted anything in this thread, until now, that should have received a response.
            Loox like someone pasted it from the "Crash of the Titans" thread.
            I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

            Comment


            • #21
              BTW...I played LOZ-AST all the way thru. far as I can find, one must have a rom for each of the four weex, and if one starts week 2 after completing Week 1, it doesn't carry over the two stone tablets from Week 1. However, the same codes work for all 4 roms. To complete the game & get the "good" ending, I had to use the code to have all 8 stone tablets.

              Anyone know a way to carry over the results from one week over to the next? (I guess one could with the Satellaview the BS games were made for.)
              I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

              Comment


              • #22
                Try renaming the .srm file so it matches the next week rom.
                Spoiler Alert! Click to view...

                THE BAD GUY!!!!!!

                Comment


                • #23
                  Originally posted by Helder View Post
                  Try renaming the .srm file so it matches the next week rom.
                  Yeah, that works fine, Helder! There's even a message at the end of Wk. 3 reminding the player to rename the SRM file!

                  THANX!
                  I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                  Comment


                  • #24
                    This game goes blank on SNES9X 1.53 when using a code that gives Link an item before he'd normally receive it. For instance, I used the fire rod in Week 1 to kill an enemy in the eastern palace & the game went black & froze. I tried it several times with the same result. Same for using a more-powerful sword or the hammer, etc.

                    However, it works perfectly well on ZSNES 1.51.
                    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                    Comment


                    • #25
                      My idea Zsnes is much better than the creators of Snes9x Zsnes just have to make a homebrew application for the Wii
                      in Snes9x are many mistakes

                      Comment


                      • #26
                        OOPS!

                        Found the prob! Had a corrupt OOPS file! Once I removed it, the game worked perfectly on SNES9X, all four weex.

                        Tried the various sword-enhancing codes from the original LOZ: A Link to the Past, and they pretty well work the same on this game.
                        I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                        Comment


                        • #27
                          Here's an idea for you, Bitburger...Try making a "one-hit kills" code for this game.
                          I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                          Comment


                          • #28
                            Special For You Phil One Hit kills codes
                            and let me know if it works
                            i'm to busy to try it out

                            1-Hit kills! (a) 7E6DDC01
                            Last edited by Arnachy69; 12-20-2014, 07:11:08 AM.

                            Comment


                            • #29
                              Newp! Doesn't work!

                              Nice try, though. I'd come up with similar, but not exact, results.
                              I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                              Comment


                              • #30
                                Made some useful codes and they seem to work on all chapters although I only tested it on the first 2.

                                Infinite Bombs
                                DD8D-3D3C

                                Infinite Arrows (still counts down, just ignore)
                                DDC2-C42A

                                Max Rupees After Picking Some Up
                                BE3A-CD4C

                                1 Hit Kill
                                6D34-1DF6

                                Infinite Time
                                CE66-1A4D

                                Magic Items Can Be Used Without Magic
                                D58B-44FA

                                Infinite Health Against Enemies
                                6D62-4F9A

                                Can Open Doors Without Keys
                                DD27-4FA0

                                Hit Anywhere
                                DD30-1D2B

                                Walk Through Walls (shut off to climb stairs and to fall down Wells)
                                DDAE-3D22
                                DD8C-179E
                                Spoiler Alert! Click to view...

                                THE BAD GUY!!!!!!

                                Comment

                                Working...
                                X