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Lagrange Point (Japan) [En by Aeon Genesis v1 NES [GG] {PAR} reuest

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  • Lagrange Point (Japan) [En by Aeon Genesis v1 NES [GG] {PAR} reuest

    I have been playing recently Lagrange Point (Japan) [En by Aeon Genesis v1 and the only codes i see on the database are RAW codes, those wont do well in my version of fceux which acts like real equipment requiring a NES Game Genie rom to use codes .

    So far i got the BP drain issue i was having dealt with to a good extent, though a max/infinite BP would be useful and the BP max limit is delegated to a BPtank that is bought at the Armory.

    HP is a common code, but that would take the fun away from me, hack it only if you want.

    Money would be useful especialy once you get to the sattelite base.

    As i said i am using fceux on linux and for some reason it required a gamegenie rom. i think i can trick it and use a ProAction Replay rom as well but haven’t tested that.


    Good Luck and god speed!
    Cant stand the 32 bit and above gaming.
    Gamers for the return of 2d sprite filled games!

  • #2
    Mess, Mir. Mess.
    Please put all complaints in writing and submit them here.

    Above link not working? Try here.

    Comment


    • #3
      Originally posted by rimsky82 View Post
      Mess, Mir. Mess.
      and if i used an everdrive same issue man. Oh and what about the PSP or DSlite?
      Last edited by MIR; 11-20-2014, 08:23:53 PM.
      Cant stand the 32 bit and above gaming.
      Gamers for the return of 2d sprite filled games!

      Comment


      • #4
        actually, last time I checked it's not compatible with everdrive yet.
        Please put all complaints in writing and submit them here.

        Above link not working? Try here.

        Comment


        • #5
          I just head that because of the patch the dev of the everdrive is going to enable the audio chip extension into the everdrive code. ;D
          Cant stand the 32 bit and above gaming.
          Gamers for the return of 2d sprite filled games!

          Comment

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