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Code Request Monster Rancher 2 (PSX) SLUS00917 stat modifier code-now with pictures

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  • Code Request Monster Rancher 2 (PSX) SLUS00917 stat modifier code-now with pictures

    This code has problems

    50000604 0000
    80093888 0063

    It Should give me quick stat gains based on the last tdigits of the second line, thing is that they only give maybe a +1 to a +4, not a +99 per stat.

    I have tested it with my PSP using cwcheat and the latest build of PCSXr (1.9 something)

    If you guys want it I can put my .mcr of PCSXr and these codes are for the USA version (forgot to put that in the title, sorry)

    Some testing tells me this code was not hacked properly...

    Figured what the problem is, no idea how to fix it, the code alters only the displayed numbers not the results, it covers them so to speak.

    Given that the problem is that it simply alters the shown values and not the actual gain, would any one be so kind to see if they can fix it/ mod it/ hack a new version?
    Last edited by Duncan Idaho; 11-15-2014, 05:42:03 PM.

  • #2
    Click image for larger version

Name:	Monster rancher quick stat gain problems #1.png
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Size:	270.1 KB
ID:	162650

    In this first pciture we have my King Zilla base stats (this is a fresh monster so it's thats are exactly what shows in the tin)

    Click image for larger version

Name:	Monster rancher quick stat gain problems #2.png
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Size:	467.1 KB
ID:	162651

    This picture shows the code effects ( I have set the gain to 153) as it's evident the base POW stats are not the correct ones.

    Click image for larger version

Name:	Monster rancher quick stat gain problems #3.png
Views:	1
Size:	270.9 KB
ID:	162652

    This third and last pictures shows the real stat gain, as seen in pic 1 my monster starts with 180 POW and if the code really worked the real gain should be much higher but in so far it's just changes the numbers on screen.

    Comment


    • #3
      Bump. No one could be so kind to spare some time to help me with this -_- It's really annoying to depend on the max stats code as it takes some of the fun of the game.

      Comment


      • #4
        I might take a look for you but only later next week when I have time off, been too busy in real life to site down and hack anything.
        Spoiler Alert! Click to view...

        THE BAD GUY!!!!!!

        Comment


        • #5
          Thanks Helder.

          Comment


          • #6
            Ok figured it out, seems we simply change one instruction in ASM and we get whatever value you want:

            Training Stat Modifier:
            D00DA098 2821
            800DA098 0???
            D00DA098 2821
            800DA09A 24A5

            Use hex values of course and if you want 99 you would use 063 in place of the ??? . To max a stat use 3E7 in place of ???
            Spoiler Alert! Click to view...

            THE BAD GUY!!!!!!

            Comment


            • #7
              Originally posted by Helder View Post
              Ok figured it out, seems we simply change one instruction in ASM and we get whatever value you want:

              Training Stat Modifier:
              D00DA098 2821
              800DA098 0???
              D00DA098 2821
              800DA09A 24A5

              Use hex values of course and if you want 99 you would use 063 in place of the ??? . To max a stat use 3E7 in place of ???
              Odd is not working, I am replacing the values for 000A and then 0063 but the stat gain gives me is 0
              Last edited by Duncan Idaho; 12-28-2014, 11:16:05 AM.

              Comment


              • #8
                Try it without the D lines so it's just:
                800DA098 0???
                800DA09A 24A5
                Spoiler Alert! Click to view...

                THE BAD GUY!!!!!!

                Comment


                • #9
                  Works like golden now, thanks helder. @Helder once you add the code to the DB make sure to note this affects only training stat gains, tournament gains are unnafected, same goes for Erranties stat gains.
                  Last edited by Duncan Idaho; 12-28-2014, 12:40:44 PM.

                  Comment


                  • #10
                    Ok will do. Did you test the code on a system boot up and loading of the game? I want to be sure it doesn't mess anything up outside of the game.
                    Spoiler Alert! Click to view...

                    THE BAD GUY!!!!!!

                    Comment


                    • #11
                      Originally posted by Helder View Post
                      Ok will do. Did you test the code on a system boot up and loading of the game? I want to be sure it doesn't mess anything up outside of the game.
                      It doesnt, I pasted it as soon as the first video screen popped up, turned it on and let it do it's job, and no issues at all, I'll test it later on a new monster to see if there is interference on gaining techniques, which I doubt.

                      I havent quite tested it on my PSP tho, only with PCSX-r
                      Last edited by Duncan Idaho; 12-28-2014, 03:37:14 PM.

                      Comment


                      • #12
                        Hello! Love this code! thanks Helder! Any chance you can make a code that works for the heavy drills? This code currently only works for light drills.

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