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Sega Saturn - PAR Fighters Megamix (PAL)

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  • Sega Saturn - PAR Fighters Megamix (PAL)

    I found these old Action Replay codes of mine whilst looking through backups for something unrelated, thought that they might be useful to somebody

    They are a bit of a curiosity more than anything else, they don't really add anything to the gameplay.

    Code:
    Master Code
    F6000914 C305
    B6002800 0000
    
    Play as Training Dummy (P1)
    160657F6 0040
    
    Play as Training Dummy (P2)
    160675F6 0040
    
    Play as Test Avatar (P1)
    160657F6 0060
    
    Play as Test Avatar (P2)
    160675F6 0060

  • #2
    Always good to play as new characters, did you make these? if not where did you originally get them from?
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

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    • #3
      Can we get these converted to the NTSC version?
      I have the original, great game!

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      • #4
        Originally posted by Helder View Post
        Always good to play as new characters, did you make these? if not where did you originally get them from?
        I did make these codes myself with the early Action Replay 4M card when poking around with existing codes.

        The training dummy is the same as what you fight against in the games training mode i.e. the blue ball looking thing with red hands.

        The test character is basically a mesh that lights up in the areas that the other player touches. It's also missing shadows and replay data. Looks like it was used by the developers when testing the game.

        Both codes just change the player model, the moves are the same as the character selected on the menu.
        Last edited by qbnut; 09-06-2014, 02:11:50 PM.

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