I was attempting to hack RBI '93 to find codes that enable players to use Spitball pitches without being ejected.
On the emulator, this is what I came up with:
Spitball Warnings turned off - Home Team
30000E5E:0001
Spitball Warnings turned off - Visitor Team
30000E5F:0001
I attempted to test this on my PAR on the actual Genesis.
I tested one code at a time. In most cases normally you add or subtract 0001 to the address. I used codes FF0E5D:0001, FF0E60:0001, & even used FF0E5F:0001 & I'm still not getting the same effect.
Using FF0E5D it made the home team constantly bring in a new pitcher.
Using FF0E60:0000 made the visiting team's pitcher gets ejected on the first spitball with no warnings. Changing the value to 0001 made the visiting team only gets repeated warnings when caught doing a spitball.
None of them are working like they do on the emulator. Am I doing something wrong?
On the emulator, this is what I came up with:
Spitball Warnings turned off - Home Team
30000E5E:0001
Spitball Warnings turned off - Visitor Team
30000E5F:0001
I attempted to test this on my PAR on the actual Genesis.
I tested one code at a time. In most cases normally you add or subtract 0001 to the address. I used codes FF0E5D:0001, FF0E60:0001, & even used FF0E5F:0001 & I'm still not getting the same effect.
Using FF0E5D it made the home team constantly bring in a new pitcher.
Using FF0E60:0000 made the visiting team's pitcher gets ejected on the first spitball with no warnings. Changing the value to 0001 made the visiting team only gets repeated warnings when caught doing a spitball.
None of them are working like they do on the emulator. Am I doing something wrong?
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