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Need help with compiling ULE

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  • Need help with compiling ULE

    Any dev's care to help me with this compile error, can't seem to resolve on my own.

    draw.c: In function `Setup_GS':
    draw.c:339: too many arguments to function `gsKit_init_global_custom'
    draw.c:370: `GSKIT_FTYPE_FONTM' undeclared (first use in this function)
    draw.c:370: (Each undeclared identifier is reported only once
    draw.c:370: for each function it appears in.)
    draw.c: In function `Update_Screen_Mode':
    draw.c:385: structure has no member named `MagX'
    draw.c:385: structure has no member named `MagY'
    draw.c:392: structure has no member named `MagX'
    draw.c:392: structure has no member named `MagY'
    make: *** [draw.o] Error 1

  • #2
    Your PS2SDK is damaged and it requires several fixes ... here is a working release and it includes the source for 4.30 it may also compile the newer versions you have to test this out http://gamehacking.org/vb/threads/83...0124#post70124

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