Originally posted by bungholio
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Originally posted by Lazy Bastard
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I wonder if I should also do something for jokers. Some systems only really need it for lazy people, but I'm thinking of these ones with like 3 or 4 different joker types (regular, max, reverse, reverse max, whatever). It'd be nice to find them all at once. At minimum, I think I should include a joker value reference with the app.
I've got something compiling and searching by file input so far. Still got a lot of work to do though. I had to start my hook tab from scratch a 2nd time because something was breaking the whole app. It needed a redesign anyway. I was just being lazy. My intention is to get memory maps in presets, so that multiple blocks can be searched while maintaining system addresses (.i.e dumping both blocks of GBA and keeping IRAM and WRAM straight). The map would be loaded with area names on the code search tab so you'd be able to select them under Search Area (like Hi-Res, Low-Res, All, Custom, if hacking N64). The other tricky part will be getting searches to work with files that don't match in size. The ultimate goal there being to eventually be able to shrink dump area automatically while continuing a search on the console. I tried that for PS2CC a while but I couldn't get it to work at the time.

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