Have you mentioned this is on other websites? If you haven't, you should. Wander over to forums.codetwink.com, psx-scene.com, www.codemasters-project.net/vb, gscentral, whatever places people go to.
I haven't gotten to it yet. I'm trying to find my USB Stick so I can get it on my PS2.
As in the cheat engine will just execute 8 bytes of memory every time, like a "jr ra", "sw/sh/sw"? Does the engine just do things expecting them to be in a certain format, so any codes that were more than 2 would end up weird.
I haven't gotten to it yet. I'm trying to find my USB Stick so I can get it on my PS2.
I already have it mapped out for 512 single lined Pre-Loaded patches.


Comment