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(Artemis) Game Compatibility

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  • (Artemis) Game Compatibility

    As there isn't a thread already, here is one to discuss and report compatibility with games.

    The actual list is here: http://bitbucket.org/misfire/artemis/wiki/Compat

    For reporting please include the title, disc ID (example: SLUS-20666), and how well the game behaved. The general statuses are:
    Nothing - Game will not start at all or crashes during an intro sequence or otherwise before the actual game starts.
    Incomplete - Game runs but has issues that prevent Artemis from working correctly, such as not halting or dumping, crashing during dumping, networking fails, and so on...
    Working - A game that cooperates and will allow dumps to be made at pretty much any point.

    Some games do fall under working and still have some odd side-effects.

  • #2
    These are the 3 I tested a little so far.

    Shadow of the Colossus - doesn't start. It's that normal kind of "doesn't start" for that game. You can see the little loading circle in the bottom right corner of the screen, and it disappears. I press START, it reappears for a moment and then disappears again. It's as if Artemis needs that same joker that all of the codes need to work for that game. It was that E00?E264 013d3890 or whatever thing. If there's a way to only active things with that joker for this game, I believe it would work.

    Fatal Frame 3 - Everything works perfect. I could dump while in the middle of running around in rooms, I could pause and dump, or go to the main menu. The game works perfect.

    Genji: Dawn of the Samurai - I didn't test much, but it worked perfectly dumping at the start menu.
    Last edited by bungholio; 09-27-2009, 09:08:52 AM.
    July 7, 2019

    https://www.4shared.com/s/fLf6qQ66Zee
    https://www.sendspace.com/file/jvsdbd

    Comment


    • #3
      FFX and FFXII PAL both end with black screen when loading...


      .hack//infection pal boots language selector then black screen on picking language!
      direct booting specific language game elf works with issues...

      1. background music continues to play when dumping
      2. crashes with black screen when trying to load a game save # 6-12 (# 1-5 work fine) 6-12 say game data loaded hit a button then black screen...
      3. change servers to Relic City Lia Fail crashes with black screen... (note a cheat code or modified save is required to access this area normaly but it works without artemis loaded and crashes with it!)

      so far other then those issues it works just fine unlimited dumps no problem just crashes at specific points with a black screen! I have yet to play the game right through with artemis loaded but have done a few hours of testing...

      Comment


      • #4
        FFXII is reported as working here :
        http://bitbucket.org/misfire/artemis/wiki/Compat

        I have reported for PAL version as I have it personally.

        Comment


        • #5
          bungholio: Could you grab the SxxS numbers from those games? That way, we can properly add them to the compatibility list. Thanks in advance.
          I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

          Comment


          • #6
            Also, I've added a dozen games or so to the list...
            I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

            Comment


            • #7
              Originally posted by jimmikaelkael View Post
              FFXII is reported as working here :
              http://bitbucket.org/misfire/artemis/wiki/Compat

              I have reported for PAL version as I have it personally.
              Sorry my mistake XII works it's X (SCES 50490) and X-2 (SLES 51815) that don't...

              Comment


              • #8
                .hack//infection (SLES 52237)
                .hack//mutation (SLES 52467)
                .hack//outbreak (SLES 52469)
                .hack//quarantine (SLES 52468)

                All 4 of the .hack series end with black screen when selecting game language...
                direct booting of specific language game elfs work they all dump just fine with background music playing during the dump but they crash with a black screen when loading some/most save game slots they also crash with a black screen entering some areas...

                Comment


                • #9
                  Fatal Frame 1 (SLUS_203.88) = Works perfect. You can dump anywhere at any moment you want.

                  Fatal Frame 3 (SLUS_212.44) = Works perfect. You can dump anywhere at any moment you want.

                  Genji: Dawn of the Samurai (SCUS_974.71) = I still haven't checked this game since. I know a dump at the start menu worked perfectly though.

                  Okami (SLUS_211.15) = Works perfect. You can dump anywhere at any moment you want. I think mine was the greatest hits version, but that doesn't matter because it is identical to the non-greatest hits version.

                  Shadow of the Colossus (SCUS_974.72) = Doesn't start. It's not an Artemis specific error, it's the game. Every code made for this game always has that little activator, or the game doesn't start. If there was a way to activate Artemis at a specific moment while playing, or maybe move its code to some other place in memory, I'm certain it would work. All codes made for this game either needed to be jokered, or use that activator so they were only written while you were playing. If any code was on at any point while the game was starting, the game never would start.

                  Silent Hill 4 (SLUS_208.73) = It doesn't boot. After the colors, nothing happens.
                  July 7, 2019

                  https://www.4shared.com/s/fLf6qQ66Zee
                  https://www.sendspace.com/file/jvsdbd

                  Comment


                  • #10
                    I added Fatal Frame 1+3 and Okami to the list. Please test if Genji works in-game.

                    With Shadow of the Colossus, how does the activator look like?

                    Comment


                    • #11
                      owie that yellow font hurts the eyes X____X
                      Cant stand the 32 bit and above gaming.
                      Gamers for the return of 2d sprite filled games!

                      Comment


                      • #12
                        This is the Shadow of the Colossus activator:
                        E0??E264 01358290
                        http://www.thegshi.org/vb/showthread...hadow+colossus

                        I used the joker a lot too since that saved me a lot of time. D013D85C 0000????

                        Shadow of the Colossus has multiple files loaded too. The game's ELF file is very small. The activator waits until the actual game is activated, because that address has that offset for player health while you are playing. The file I remember is GAMECORE.XFF, but there were a few other files loaded. There was MANAGER.XFF, and a few others.
                        July 7, 2019

                        https://www.4shared.com/s/fLf6qQ66Zee
                        https://www.sendspace.com/file/jvsdbd

                        Comment


                        • #13
                          That's a simple Joker code, it doesn't effect the debugger in any way.

                          Don't activate any codes and check if the game works fine with these settings:
                          Code:
                          debugger: {
                            auto_hook = false;
                            load_modules = false;
                            ...
                          };
                          If not, it's a problem with the ELF loader...
                          Last edited by misfire; 09-30-2009, 04:46:42 AM.

                          Comment


                          • #14
                            I tested a few more games.

                            Area 51 (SLUS_205.95) = I'm not sure about this game. I tried 3 times and couldn't get it working. The first time, PS2CC couldn't connect to the PS2. The 2nd time, it connected, but the game never made it past checking the 2nd memory card even though there was no data for the game. The 3rd time, PS2CC couldn't connect again, and I retried connecting about 10 more times and gave up.

                            Genji: Dawn of the Samurai (SCUS_974.71) = Works perfect. I can dump data and resume anywhere, even while playing.

                            Twisted Metal Black (SCUS_971.01) = It always hanged at the pink Artemis screen after I started the game.
                            July 7, 2019

                            https://www.4shared.com/s/fLf6qQ66Zee
                            https://www.sendspace.com/file/jvsdbd

                            Comment


                            • #15
                              Btw, the current WIP version includes a fix for those games hanging on a pink screen...

                              Also, we now have an overview of the debug colors:
                              http://bitbucket.org/misfire/artemis...oc/colors.html

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