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  • RenegadeEx LIVES!

    I've been talking about this in IRC for a while now and even shared a private beta with some people recently. Long story short, this is a complete rewrite of Renegade all in C. I'm hoping this will give some better functionality, and possibly room to expand. The other Renegade had become a real mess. This is more of a public beta. I'd like to get some feedback while I try to get something else working. Next version will probably include the source. I prefer to finish what I start before I give anybody the chance to fuck it up worse than I did.

    Edit: If you already downloaded it, create a folder named "searches" in the same folder where the EXE is. That folder needs to exist for searching. I just added it to the archive.

    RenegadeEx (aka REx) 0.99 Beta
    http://viper.shadowflareindustries.c....rar&cat=hax0r


    Current release: v1.08
    http://viper.shadowflareindustries.c...x0r/rex108.rar
    Last edited by LiquidManZero; 10-17-2010, 04:37:32 PM. Reason: Added link to most recent version

  • #2
    Cool. I'll add it to the Downloads section.

    Also, I've renamed this thread from RengadeEX... to RenegadeEX...
    I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

    Comment


    • #3
      REx LIVES


      FOR THE WIN
      Cant stand the 32 bit and above gaming.
      Gamers for the return of 2d sprite filled games!

      Comment


      • #4
        v1.0 is up now with source (GPL), and the first build of Mupen64 with Renegade built in is also ready.

        RenegadeEx v1.0
        http://viper.shadowflareindustries.c....rar&cat=hax0r
        Mupen 0.5 (RenegadeEx Edition v1.0)
        http://viper.shadowflareindustries.c....rar&cat=hax0r

        Edit: It should be noted that Mupen64.exe can be found in the winproject folder.
        Last edited by Viper187; 11-09-2008, 03:12:29 PM.

        Comment


        • #5
          New version time. I meant to work on this sooner, but I guess it wouldn't have made much difference. The assholes that work on PCSX2 haven't updated the damn Dev-C++ project file since 2007, so it won't compile that way anymore. So much for adding Renegade to it.

          Changes:
          -Fixed that nasty little bug in the search results. If you used Page Down to the end of the list then clicked one, it would crash.
          -Added 16-bit Upper/Lower exclusions to the advanced search options.

          RenegadeEx v1.01
          http://viper.shadowflareindustries.c....rar&cat=hax0r
          Mupen 0.5 (RenegadeEx Edition v1.01)
          http://viper.shadowflareindustries.c....rar&cat=hax0r

          It should be noted that Mupen64.exe can be found in the winproject folder.
          Last edited by Viper187; 01-19-2009, 01:41:13 PM.

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          • #6
            I don't want to be rude, but what is this?

            Comment


            • #7
              An updated version of this: http://viper.shadowflareindustries.c...html&cat=hax0r

              Comment


              • #8
                Originally posted by Dastan View Post
                I don't want to be rude, but what is this?
                I had the same question, after some searching it appears to be a tool which "allows you to modify all renegade archives. (.mix, .pkg, .dat)" - source

                Renegade is "a fast paced 3D action game set in the gripping Command & Conquer universe." - source

                Comment


                • #9
                  No, no. Renegade is a fairly common word, so I'm not surprised there could be some confusion. It's a video game hacking utility, that allows one to find cheats for various emulators (and perform some other tasks, such as debugging).
                  I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

                  Comment


                  • #10
                    Another update. I think the code handler is sort of fucked. I tried about 4 codes with the Mupen integrated version and only saw effect from 1. Feels like it's not writing fast enough, even though it should be. Fixed up a few other things though.

                    Changes:

                    -Added an option to the search results to make the memory editor jump to each result clicked.

                    -Fixed a bug in the memory editor. Goto was getting fucked up when byteswapping was on. I guess it helps to check which column is being edited before swapping bytes.

                    -Improved the NDS support a bit. It will now attempt to find the RAM portion of No$GBA if the pointer is no good. This is actually a lot quicker than I expected. The downside is it leaves the potential for offset issues between hardware and emulator addresses. Ever try to hack Mario 64 DS with HasteDS? It's 0x4000 off because HasteDS starts at the game's entrypoint in ram, which isn't always 02000000. The Entry Offset box will subtract an offset from the start address if needed. The easiest way to tell if a game is off is look up an address you already know in the memory editor.

                    RenegadeEx v1.02
                    http://viper.shadowflareindustries.c...x0r/rex102.rar
                    Mupen 0.5 (RenegadeEx Edition v1.02)
                    http://viper.shadowflareindustries.c...en05rex102.rar

                    It should be noted that Mupen64.exe can be found in the winproject folder.
                    Last edited by Viper187; 02-14-2009, 11:28:10 AM.

                    Comment


                    • #11
                      Another update:
                      -Fixed a bug with the code handler in the Mupen version.
                      -Added PCSX 0.9.6 to the presets. Keep in mind the address may only be good on the specific version of windows I'm running (XP 64-bit SP2). I was unable to find a pointer.
                      -Fixed that little issue with the edit box in the memory editor. It was running out of space before all 8 characters could be entered if using caps.

                      RenegadeEx v1.03
                      http://viper.shadowflareindustries.c...x0r/rex103.rar
                      Mupen 0.5 (RenegadeEx Edition v1.03)
                      http://viper.shadowflareindustries.c...en05rex103.rar

                      It should be noted that Mupen64.exe can be found in the winproject folder.

                      Comment


                      • #12
                        Another new version. The search results issue is still there. Only seems to appear with no$gba. I'm at a loss on that one. Current rex.cfg (v1.03) should be ok with this one. The default PCSX2 0.9.6 address was fixed, but it's probably dodgy and likely OS specific (4DB1000, static). I still encourage deleting the CFG every version though. This is why I made code DBs save separately.

                        Changes:

                        * Fixed a bug with the code handler in the Mupen version. I think I got it right this time.
                        * Fixed preset list scrolling (or lack there of).
                        * Fixed a minor issue with saving/loading Cheat DBs. I've been wondering why it would ask me to save the DB when I open Renegade sometimes. I found the bitch now.

                        RenegadEx v1.04
                        http://viper.shadowflareindustries.c...x0r/rex104.rar
                        Mupen 0.5 (RenegadeEx Edition v1.04)
                        http://viper.shadowflareindustries.c...en05rex104.rar

                        Comment


                        • #13
                          Why not use 01EFFFFF as the RAM size for pcsx2?
                          eg 02000000 - 00100000 = 01F00000 - 1 = 01EFFFFF.
                          Then set the search filter to add 00100000 to every found address if PS2 is set as the Game System so you get the proper address.
                          Last edited by kh2k4; 03-27-2009, 11:23:15 PM.
                          http://bh-re-db.pcriot.com/ <- Biohazard / Resident Evil
                          Code Database

                          Comment


                          • #14
                            New version up. I also did a release archive for Mupen with all plugins etc, so it so be ready to run. Still haven't figured out that issue some people are having with the 2nd search yielding 0 results. It's possible there's a memory protection issue. I need to look into the DumpRAM function and try some extra error checks when I have time. I'm also curious if anyone who's had this issue tried finding their own starting point for the particular emulator using tsearch or the like.

                            Changes:

                            * Fixed some interface issues in the Mupen version. Seems dropping the Hook tab the way I did was causing some problems. It's now disabled without changing tab order.
                            * Added the 'I Forgot' search option. I always wondered what that was for in GSCC2k. Thanks LazyBastard.

                            RenegadeEx v1.05
                            http://viper.shadowflareindustries.c...x0r/rex105.rar

                            Mupen 0.5 (RenegadeEx Edition v1.05) Source
                            http://viper.shadowflareindustries.c...5rex105src.rar

                            Mupen 0.5 (RenegadeEx Edition v1.05) Win32 release with plugins/DLLs
                            http://viper.shadowflareindustries.c...5-wplugins.rar

                            Comment


                            • #15
                              W00t, I'll check it out later.

                              Think it would be feasible to implement a search feature in the memory editor?
                              I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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