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Essential Mathematics For Aspiring Game Developers

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  • Essential Mathematics For Aspiring Game Developers

    This video outlines what javidx9 believes are some of the core principles you need to understand to make dynamic computer games, covering vectors, angles and motion.

    He's tried to present it in such a way that highlights the relationships between these principles, so you can identify when to use one or the other, or combinations of them.

    It is by no means an exhaustive list, but gives the beginner/aspiring game programmer a place to start.

    The Hackmaster

  • #2
    Your posts are very detailed and meticulous, hope that next time you will have more good articles to share with readers. slope 2

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    • #3
      That is one detailed video. The best part is that you have explained everything from the basic, which can really help people in learning things from the start. Although, I work at CV writing company UK, yet I still was able to understand this mathematics.

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