We have moved lightyears away from the the handheld gaming days. The good old Tetris and Mario games were easy to use, low on graphics, super difficult to program in-spite of their apparent simpler appearance. Although it’s difficult to trace back to the language in which all of these games were written, many of them were written in the C family of languages, which contributed to the difficulty in programming them.
Rust has been touted as one of the successors of C. Which in-turn brings the question back – if C was difficult for coding, then how exactly is Rust going to be different?
Is it any good?
Rust has been touted as one of the successors of C. Which in-turn brings the question back – if C was difficult for coding, then how exactly is Rust going to be different?
Is it any good?