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Converting between AR Wii and Gecko

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  • Converting between AR Wii and Gecko

    I've completed writing the new php code class that translates gecko codes. The next step is to figure out how to directly convert between AR and gecko codetypes.

    Unfortunately, the best documentation on AR Wii codetypes I can find is "It's identical to the AR DS." Well, OK, no problem.

    Writes were easy : Click image for larger version

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    The code handler involved with the gecko (ocarina?) has differently named registers. There's a pointer register, a counter register, an execution status register, and up to 15 data registers.

    The AR seems to have an offset register, which I'm assuming is NOT synonymous to the pointer register of the gecko, a counter register, an execution status register, and only one data register.

    Doing this conversion is not as easy as other systems, since the devices are so dissimilar. Could anybody shed some light on the subject, correct what's wrong, or send me in the right direction? Thanks!
    Please put all complaints in writing and submit them here.

    Above link not working? Try here.


  • #2
    I know 3 people would have the knowledge are James0x57, Parasyte and Pyriel they all made have code convertors Programs.

    The codetypes that does not match the convertors Program would display a error message stating the code can not converted due blah blah whatever

    I wish, I was more helpful to you.
    Last edited by lee4; 04-03-2013, 03:37:29 PM.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

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    • #3
      http://wiird.l0nk.org/forum/index.php/topic,121.0.html
      Last edited by Hacc; 04-03-2013, 04:24:46 PM.

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      • #4
        That's for GCN AR codetypes, not DS/Wii AR codetypes.
        Please put all complaints in writing and submit them here.

        Above link not working? Try here.

        Comment


        • #5
          Demonic722, the DS wizard, has been helping me out. Should get it figured out despite the crappy code handling engine known as the action replay.
          Please put all complaints in writing and submit them here.

          Above link not working? Try here.

          Comment

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