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Request for Legend of Zelda: Spirit Tracks [NDS, US, AR]

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  • Request for Legend of Zelda: Spirit Tracks [NDS, US, AR]

    Hi,

    Not sure if anyone here has attempted to make this code, but could someone here (preferably one who has made AR codes for the US version of Legend of Zelda: Spirit Tracks) look into making a train invincibility code that makes the train go through enemy trains as if they weren't on the track (e.g. constantly flashing, maybe), please? I've been fortunate enough to find AR codes for Phantom Hourglass to make Link and the boat have infinite health each, as well as an invincible Link code, so yeah.

    Anyway, thanks guys.
    Last edited by Knight of Time; 09-14-2010, 03:52:45 PM.

  • #2
    The thought of having the train "flash" all the time during these portions of the game might be the thing to do here...let me think about it...no promises.
    Ancient Code Sage

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    • #3
      I know people have requested it before,and also mentioned something about some light thing that makes the train invincible and actually destroys the other trains. If you want to help in the code making post a save where we can access this light thing I know its at the end of the game.
      Spoiler Alert! Click to view...

      THE BAD GUY!!!!!!

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      • #4
        Thanks guys.

        Helder, I have a question here I'd like to ask on this save that is needed to make the code (and yeah, I think having that invincibility effect that can be attained near the end of the game may be just the thing), does the save have to come directly from my Spirit Tracks game? I haven't played it very much at all since getting it, but I found a save at GameFAQs with everything (this one), will it do?

        Edit: Now that I think of it, being as those Tears of Light are the thing that provide the train that temporary invincibility for each one collected, do they regenerate if you leave the area and come back? I'm really curious.
        Last edited by Knight of Time; 09-16-2010, 11:30:17 AM.

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