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Request: Castlevania Judgement (Wii)

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  • Request: Castlevania Judgement (Wii)

    Can anyone make codes for this game, such as Infinite Energy, Zero Energy for opponent, Time Modifier, plus any other code that seems interesting.

    I'm amazed no one has made code for this game, considering it's a CV game.

  • #2
    Anyone?

    Comment


    • #3
      Originally posted by ReyVGM View Post
      I'm amazed no one has made code for this game, considering it's a CV game.
      because
      1. this game was online
      2. game memory is DMA

      Originally posted by ReyVGM View Post
      Anyone?
      your request is not even 2 weeks old
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment


      • #4
        The game is not online anymore.

        What is DMA? Does that means addresses change or something?

        Comment


        • #5
          that I did said

          yes, addresses change

          did you try out my codes?
          lee4 Does Not Accept Codes Requests !
          When lee4 asks a question it does not mean lee4 will look at your game
          *How to create and use SegaCD codes >click here<*
          >)

          Comment


          • #6
            I just saw them, thanks!!

            If I wanted to set the energy for the CPU/Player 2 to Zero, what value must I change? I'm new to Gamecube/Wii codes and I don't understand their setup.

            P2 Low HP [lee4]
            48000000 80332484
            DE000000 90009380
            14000020 00100000
            E0000000 80008000

            Also, could you make a Time Modifier code?
            I need to get through certain characters quickly, so if I set the CPU energy to zero, and the time to zero, then that's an automatic win. Which is really helpful to get to the end quickly.

            Comment


            • #7
              my codes may look confusing at first, but easy to use

              P2 Low HP [lee4]
              48000000 80332484
              DE000000 90009380
              14000020 0000????
              E0000000 80008000

              ????
              0000 = no hp
              2710 = max hp

              timer mod will take time (no pun intend)
              Last edited by lee4; 04-25-2015, 10:41:09 AM.
              lee4 Does Not Accept Codes Requests !
              When lee4 asks a question it does not mean lee4 will look at your game
              *How to create and use SegaCD codes >click here<*
              >)

              Comment


              • #8
                Wow, so if that's the value of the energy, what are all the other values for?

                48000000 80332484
                DE000000 90009380
                14000020 ????0000
                E0000000 80008000

                Thanks for taking time to make a time code :P

                I'm so used to seeing NES/SNES codes that it's difficult for me to understand these new GC/Wii codes.
                Last edited by ReyVGM; 04-24-2015, 07:42:09 PM.

                Comment


                • #9
                  all codes (SNES, PS1, GC, wii, etc.)
                  you need look at 1st and 2nd digits of code
                  it tell you what codetype is been used.

                  I'm using advance codetype
                  uses multi lines instead of single line
                  which you are custom to.

                  48000000 80332484 = point to player data
                  DE000000 90009380 = check memory location
                  14000020 00002710= offset and value
                  E0000000 80008000 = end of code

                  Timer mod is up on DB
                  Last edited by lee4; 04-25-2015, 02:34:52 AM.
                  lee4 Does Not Accept Codes Requests !
                  When lee4 asks a question it does not mean lee4 will look at your game
                  *How to create and use SegaCD codes >click here<*
                  >)

                  Comment


                  • #10
                    Thanks for the time codes lee! They are most helpful!

                    Comment

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