A bit of an odd request but I'm looking for a cwcheat code to make all experience gained 0 for the US version of Persona 3 Portable for the PSP.
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Zero EXP Code request for Persona 3 Portable.
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I've tried that with a couple games already with varying results. Some don't work at all, some work perfectly and one of them has this weird inbetween where as long as the experience gained is less than what is needed to push you to the next level you're safe but as soon as something does you will level up. (For example lets say you can level up at 16 experience, as long as a single fight doesn't give you 16 experience by itself you're safe but if something give off 17 experience you level up).
In theory that should work but it seems to only work half the time for me. Not to mention the only EXP changing code I've seen for P3P is:
_C0 Experience Mutliplier
_L 0x20256034 0x00051???
xxx:
040:x2
080:x4
0C0:x8
100:x16
140:x32
180:x64
1C0:x128
200:x256
Looks like it follows a simple formula, subtracting four from the hex value will half the EXP multiplier, and it looks like 000 is 1x EXP. Testing it out confirms that it is indeed 1x EXP.
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That is weird, sorry that I am unable to help.Originally posted by Scientia View PostI've tried that with a couple games already with varying results. Some don't work at all, some work perfectly and one of them has this weird inbetween where as long as the experience gained is less than what is needed to push you to the next level you're safe but as soon as something does you will level up. (For example lets say you can level up at 16 experience, as long as a single fight doesn't give you 16 experience by itself you're safe but if something give off 17 experience you level up).
In theory that should work but it seems to only work half the time for me. Not to mention the only EXP changing code I've seen for P3P is:
_C0 Experience Mutliplier
_L 0x20256034 0x00051???
xxx:
040:x2
080:x4
0C0:x8
100:x16
140:x32
180:x64
1C0:x128
200:x256
Looks like it follows a simple formula, subtracting four from the hex value will half the EXP multiplier, and it looks like 000 is 1x EXP. Testing it out confirms that it is indeed 1x EXP.
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Hmm, this seems to work at first glance, can you tell me how you got this? Being able to get 0 EXP codes on my own would be a tremendous help. Is it something as simple as subtracting 4 beyond the 000 until the multiplier is such a low amount the game essentially considers it zero?Originally posted by Demonic722 View PostTry this:
Code:_C0 0 EXP Gained _L 0x20256034 0x3C020000
Last edited by Scientia; 01-07-2015, 10:02:15 PM.
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It's an ASM code so I changed the instruction.
Original:
Multiplier x2:Code:[COLOR=#0000ff]0x08A56034 0x00A01021:[/COLOR][COLOR=#008000] move $v0, $a1[/COLOR]
None:Code:[COLOR=#0000ff]0x08A56034 0x00051040: [/COLOR][COLOR=#008000]sll $v0, $a1, 0x1[/COLOR]
Code:[COLOR=#008000][COLOR=#0000ff]0x08A56034 0x3C020000: [/COLOR]lui $v0, 0x0[/COLOR]
I only bother with things that interest me.
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