Mirrored Mode (GCN version-like) [CosmoCortney]
043E21C0 bf800000
Front-mapping Water reflection [CosmoCortney]
04526C84 3f800000
Water reflection Zoom changes heavily when moving towards to or away from water [CosmoCortney]
04526C88 c0000000
Water Reflection modifier [CosmoCortney]
284E1960 00000001
04416900 00000000
e0000000 80008000
284E1960 00000004
04416900 3f800000
e0000000 80008000
284E1960 00000002
04416900 40400000
e0000000 80008000
284E1960 00000008
04416900 ffffffff
e0000000 80008000
dPad left = no reflection
dPad right = reflections are scaled up
dPad up = water doesn't look healthy
dPad down = default
Liquid radial wave reflection modifier [CosmoCortney]
284E1960 00000400
04522310 3f000000
e0000000 80008000
284E1960 00004000
04522310 bf000000
e0000000 80008000
* C = disables the reflection (looks like Link leaves something in the water...)
* B = default
Liquid radial wave size modifier [CosmoCortney]
284E1960 00000001
045227F0 3f000000
e0000000 80008000
284E1960 00000002
045227F0 00000000
e0000000 80008000
284E1960 00000400
045227F0 40800000
e0000000 80008000
* dPad left = default
dPad right = non
B = huge
No Music [CosmoCortney]
04297AE0 D0030000
* Doesn't work during the intro
Music + many SFX corruptions [CosmoCortney]
284E1960 00001000
043DA2B0 BF317218
043DA2B4 BE3DA2B4
043DA2B8 BD635706
043DA2BC BC1DB245
043DA2C0 BAAC1C81
043DA2C4 B93FE5DA
E0000000 80008000
284E1960 00008000
043DA2B0 3F317218
043DA2B4 3E3DA2B4
043DA2B8 3D635706
043DA2BC 3C1DB245
043DA2C0 3AAC1C81
043DA2C4 393FE5DA
E0000000 80008000
284E1960 00002000
043DA2B0 40417218
043DA2B4 401DA2B4
043DA2B8 40935706
043DA2BC 401DB245
043DA2C0 40AC1C81
043DA2C4 408FE5DA
E0000000 80008000
284E1960 00004000
043DA2B0 3AE17218
043DA2B4 3A0DA2B4
043DA2B8 39035706
043DA2BC 381DB245
043DA2C0 372C1C81
043DA2C4 360FE5DA
E0000000 80008000
284E1960 00000010
043DA2B0 C1017218
043DA2B4 C0FDA2B4
043DA2B8 C0E35706
043DA2BC C0DDB245
043DA2C0 C0CC1C81
043DA2C4 C0BFE5DA
E0000000 80008000
284E1960 00000001
043DA2B0 BAE17218
043DA2B4 BA0DA2B4
043DA2B8 B9035706
043DA2BC B81DB245
043DA2C0 B72C1C81
043DA2C4 B60FE5DA
E0000000 80008000
284E1960 00000002
043DA2B0 BFE17218
043DA2B4 410DA2B4
043DA2B8 B8035706
043DA2BC B81DB245
043DA2C0 362C1C81
043DA2C4 404FE5DA
E0000000 80008000
home = default
Minus = Corrupted (using whistle grass to call the eagle will sound like a fart in the bath tub (I mean that seriously...))
Z = strangely high pitched
C = strangely low pitched
Plus = high pitched corrupted
dPad left = low pitched corrupted
dPad right = mix of high and low pitched corruption
Music + many SFX corruption with Doppler-Effect [CosmoCortney]
284E1960 00000C00
82200009 803DA2B0
86900009 3E800000
84200009 803DA2B0
82200009 803DA2B4
86900009 3E800000
84200009 803DA2B4
82200009 803DA2B8
86900009 3E800000
84200009 803DA2B8
82200009 803DA2BC
86900009 3E800000
84200009 803DA2BC
82200009 803DA2C0
86900009 3E800000
84200009 803DA2C0
82200009 803DA2C4
86900009 3E800000
84200009 803DA2C4
E0000000 80008000
284E1960 00000004
82200009 803DA2B0
86900009 BE800000
84200009 803DA2B0
82200009 803DA2B4
86900009 BE800000
84200009 803DA2B4
82200009 803DA2B8
86900009 BE800000
84200009 803DA2B8
82200009 803DA2BC
86900009 BE800000
84200009 803DA2BC
82200009 803DA2C0
86900009 BE800000
84200009 803DA2C0
82200009 803DA2C4
86900009 BE800000
84200009 803DA2C4
E0000000 80008000
* Hold A + B to increase the corruption's pitch
* Hold dPad down to reduce the corruption's pitch
BGM Fade Corruption [CosmoCortney]
043DA37C 40800000
043DA390 40500000
043DA394 40400000
043DA380 40900000
043DA3B4 41000000
043DA3B0 3D800000
043DA384 3EE00000
043DA3A8 3EF00000
Corruptions everywhere [CosmoCortney]
284E1960 00001000
044AEF44 3fb00000
e0000000 80008000
284E1960 00000c00
044AEF44 3f800000
e0000000 80008000
* Minus = on
* A + B = Off
Link has a seizure [CosmoCortney]
044AEF48 40000000
044AEF58 C0000000
044AEF60 C0000000
* talk to people to let them freaking out, too
Link runs weirdly [CosmoCortney]
044BCF44 41000000
Link drops his head down to his chest when standing still [CosmoCortney]
044AF384 00000000
Link's walking-animation speed modifier [CosmoCortney]
284E1960 00000001
043CF8B8 00000000
043CF8Bc 00000000
e0000000 80008000
284E1960 00000002
043CF8B8 bf400000
043CF8Bc bfc00000
e0000000 80008000
284E1960 00000008
043CF8B8 3f400000
043CF8Bc 3fc00000
e0000000 80008000
284E1960 00000004
043CF8B8 40800000
043CF8Bc 41000000
e0000000 80008000
* dPad left = non (looks like link is ice skating
* dPad right = inverted
* dPad down = super fast
* dPad up = normal
Link moon-walks
284E1960 00000001
043CF8C8 C1B80000
e0000000 80008000
284E1960 00000001
043CF8C8 41B80000
e0000000 80008000
* dPad left = on
dPad right = off
Link's head is covered by his hat [CosmoCortney]
044B6F44 40020302
Link's walking max speed modifier [CosmoCortney]
043CF8C8 XXXXXXXX
for XXXXXXXX:
IEEE floating point.
41800000 = default
anything higher will let him accelerating to higher velocities.
his acceleration may decrease..
Link Corrupts when walking slowly [CosmoCortney]
043CF8E8 41800000
Link runs like a moron [CosmoCortney]
0452340C 43000000
043E21C0 bf800000
Front-mapping Water reflection [CosmoCortney]
04526C84 3f800000
Water reflection Zoom changes heavily when moving towards to or away from water [CosmoCortney]
04526C88 c0000000
Water Reflection modifier [CosmoCortney]
284E1960 00000001
04416900 00000000
e0000000 80008000
284E1960 00000004
04416900 3f800000
e0000000 80008000
284E1960 00000002
04416900 40400000
e0000000 80008000
284E1960 00000008
04416900 ffffffff
e0000000 80008000
dPad left = no reflection
dPad right = reflections are scaled up
dPad up = water doesn't look healthy
dPad down = default
Liquid radial wave reflection modifier [CosmoCortney]
284E1960 00000400
04522310 3f000000
e0000000 80008000
284E1960 00004000
04522310 bf000000
e0000000 80008000
* C = disables the reflection (looks like Link leaves something in the water...)
* B = default
Liquid radial wave size modifier [CosmoCortney]
284E1960 00000001
045227F0 3f000000
e0000000 80008000
284E1960 00000002
045227F0 00000000
e0000000 80008000
284E1960 00000400
045227F0 40800000
e0000000 80008000
* dPad left = default
dPad right = non
B = huge
No Music [CosmoCortney]
04297AE0 D0030000
* Doesn't work during the intro
Music + many SFX corruptions [CosmoCortney]
284E1960 00001000
043DA2B0 BF317218
043DA2B4 BE3DA2B4
043DA2B8 BD635706
043DA2BC BC1DB245
043DA2C0 BAAC1C81
043DA2C4 B93FE5DA
E0000000 80008000
284E1960 00008000
043DA2B0 3F317218
043DA2B4 3E3DA2B4
043DA2B8 3D635706
043DA2BC 3C1DB245
043DA2C0 3AAC1C81
043DA2C4 393FE5DA
E0000000 80008000
284E1960 00002000
043DA2B0 40417218
043DA2B4 401DA2B4
043DA2B8 40935706
043DA2BC 401DB245
043DA2C0 40AC1C81
043DA2C4 408FE5DA
E0000000 80008000
284E1960 00004000
043DA2B0 3AE17218
043DA2B4 3A0DA2B4
043DA2B8 39035706
043DA2BC 381DB245
043DA2C0 372C1C81
043DA2C4 360FE5DA
E0000000 80008000
284E1960 00000010
043DA2B0 C1017218
043DA2B4 C0FDA2B4
043DA2B8 C0E35706
043DA2BC C0DDB245
043DA2C0 C0CC1C81
043DA2C4 C0BFE5DA
E0000000 80008000
284E1960 00000001
043DA2B0 BAE17218
043DA2B4 BA0DA2B4
043DA2B8 B9035706
043DA2BC B81DB245
043DA2C0 B72C1C81
043DA2C4 B60FE5DA
E0000000 80008000
284E1960 00000002
043DA2B0 BFE17218
043DA2B4 410DA2B4
043DA2B8 B8035706
043DA2BC B81DB245
043DA2C0 362C1C81
043DA2C4 404FE5DA
E0000000 80008000
home = default
Minus = Corrupted (using whistle grass to call the eagle will sound like a fart in the bath tub (I mean that seriously...))
Z = strangely high pitched
C = strangely low pitched
Plus = high pitched corrupted
dPad left = low pitched corrupted
dPad right = mix of high and low pitched corruption
Music + many SFX corruption with Doppler-Effect [CosmoCortney]
284E1960 00000C00
82200009 803DA2B0
86900009 3E800000
84200009 803DA2B0
82200009 803DA2B4
86900009 3E800000
84200009 803DA2B4
82200009 803DA2B8
86900009 3E800000
84200009 803DA2B8
82200009 803DA2BC
86900009 3E800000
84200009 803DA2BC
82200009 803DA2C0
86900009 3E800000
84200009 803DA2C0
82200009 803DA2C4
86900009 3E800000
84200009 803DA2C4
E0000000 80008000
284E1960 00000004
82200009 803DA2B0
86900009 BE800000
84200009 803DA2B0
82200009 803DA2B4
86900009 BE800000
84200009 803DA2B4
82200009 803DA2B8
86900009 BE800000
84200009 803DA2B8
82200009 803DA2BC
86900009 BE800000
84200009 803DA2BC
82200009 803DA2C0
86900009 BE800000
84200009 803DA2C0
82200009 803DA2C4
86900009 BE800000
84200009 803DA2C4
E0000000 80008000
* Hold A + B to increase the corruption's pitch
* Hold dPad down to reduce the corruption's pitch
BGM Fade Corruption [CosmoCortney]
043DA37C 40800000
043DA390 40500000
043DA394 40400000
043DA380 40900000
043DA3B4 41000000
043DA3B0 3D800000
043DA384 3EE00000
043DA3A8 3EF00000
Corruptions everywhere [CosmoCortney]
284E1960 00001000
044AEF44 3fb00000
e0000000 80008000
284E1960 00000c00
044AEF44 3f800000
e0000000 80008000
* Minus = on
* A + B = Off
Link has a seizure [CosmoCortney]
044AEF48 40000000
044AEF58 C0000000
044AEF60 C0000000
* talk to people to let them freaking out, too
Link runs weirdly [CosmoCortney]
044BCF44 41000000
Link drops his head down to his chest when standing still [CosmoCortney]
044AF384 00000000
Link's walking-animation speed modifier [CosmoCortney]
284E1960 00000001
043CF8B8 00000000
043CF8Bc 00000000
e0000000 80008000
284E1960 00000002
043CF8B8 bf400000
043CF8Bc bfc00000
e0000000 80008000
284E1960 00000008
043CF8B8 3f400000
043CF8Bc 3fc00000
e0000000 80008000
284E1960 00000004
043CF8B8 40800000
043CF8Bc 41000000
e0000000 80008000
* dPad left = non (looks like link is ice skating
* dPad right = inverted
* dPad down = super fast
* dPad up = normal
Link moon-walks
284E1960 00000001
043CF8C8 C1B80000
e0000000 80008000
284E1960 00000001
043CF8C8 41B80000
e0000000 80008000
* dPad left = on
dPad right = off
Link's head is covered by his hat [CosmoCortney]
044B6F44 40020302
Link's walking max speed modifier [CosmoCortney]
043CF8C8 XXXXXXXX
for XXXXXXXX:
IEEE floating point.
41800000 = default
anything higher will let him accelerating to higher velocities.
his acceleration may decrease..
Link Corrupts when walking slowly [CosmoCortney]
043CF8E8 41800000
Link runs like a moron [CosmoCortney]
0452340C 43000000












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