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47iscool's Genesis/SCD codes

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  • 47iscool
    replied
    Just remembered something about my WTW codes, they also allow you to go through the ceilings/roofs.

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  • 47iscool
    replied
    Originally posted by Sly Hedgehog View Post
    can this code work on Knuckles in Sonic 2, too?
    Just tested it. Yes it works on that one as well.

    Just in case anyone didn't know, the first WTW code I made for S&K was found accidentally.

    Finding the code for 2 just took some simple pattern searching with RAM dumps made by Regen.
    Last edited by 47iscool; 12-18-2013, 05:32:46 PM.

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  • Guest's Avatar
    Guest replied
    Originally posted by 47iscool View Post
    Sonic The Hedgehog 2

    Code:
    Alt walk through walls (PAR version)
    FFB03F:00FF
    can this code work on Knuckles in Sonic 2, too?

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  • 47iscool
    replied
    Sonic The Hedgehog 2/Knuckles in Sonic 2

    Code:
    Alt walk through walls (PAR version)
    FFB03F:00FF
    Last edited by 47iscool; 12-15-2013, 12:43:02 AM.

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  • lee4
    replied
    Originally posted by 47iscool View Post
    Request: Would someone be so kind as to create a page for this version of the game?
    already a page
    http://gamehacking.org/?game=113014

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  • 47iscool
    replied
    Super Mario World 64 (Codes are for the ROM dumped back in 2012)

    Code:
    Mario Type Modifier
    FF010C:00??
    Just play around with the digits to find out, 04 is cape Mario
    
    Inf Lives
    FF0B13:00E3
    FF0C09:0005
    FF0D09:0005
    This code was a pain to make, it's obvious they didn't want it hacked. Maybe someone else can make a better inf lives code than me. (Game Genie, one code instead of three but here's a start)
    Last edited by 47iscool; 12-06-2013, 02:57:16 PM.

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  • 47iscool
    replied
    Light Crusader (U) [!]

    Code:
    Jump in mid-air
    FFD029:0000
    Not working on Genesis Plus GX Wii, working on Fusion 3.64 Windows. Not sure why but some people say Fusion uses reverse bytes or something.
    Last edited by 47iscool; 11-25-2013, 06:18:54 PM.

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  • lee4
    replied
    Sega CD did have its own 68k chip but most used for playback FMV movies and Mode 7 gfx.

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  • rimsky82
    replied
    I could be wrong, but I thought the SegaCD had a second 68000 in it.

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  • lee4
    replied
    There is no such thing as stand-alone SEGA CD.

    Unless you think of Sega CDX, which is smaller Genesis with CD.
    All Sega CD & Sega CD 2 units required Genesis model 1 or model 2 to work.

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  • 47iscool
    replied
    Originally posted by lee4 View Post
    what you talking about?
    Sega CD using the Genesis hardware.
    only things Sega CD adds are CD storage and Secondy RAM.
    Oh...Sorry. What about the stand-alone SEGA CD?
    Last edited by 47iscool; 08-25-2013, 11:53:47 PM.

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  • lee4
    replied
    Originally posted by 47iscool View Post
    We all know that the SEGA/Mega CD is just a little bit more powerful Genesis/MD
    what you talking about?
    Sega CD using the Genesis hardware.
    only things Sega CD adds are CD storage and Secondy RAM.

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  • 47iscool
    replied
    Sonic CD (Sega CD) (USA)

    Code:
    Inf Speed shoes/Invincibility after pickup. (Music will stop completely) 
    FFD032:00FF
    Last edited by 47iscool; 11-26-2013, 04:54:41 PM.

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  • 47iscool
    replied
    Originally posted by daminmancejin View Post
    sonic 3
    ======

    A2ZT-CA3T no spin dash
    I wonder if this code does the same as my code
    Sonic 1 Mode (Can't spin)
    B2ZT-CA3R
    Last edited by 47iscool; 06-01-2013, 02:58:57 PM.

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  • 47iscool
    replied
    Sonic The Hedgehog (REV0) (U) [!]

    Sonic Is Always In Debug Object Placement Mode
    NAZT-CA9L

    When Sonic Dies He Falls Straight Through The Ground With No Expression On His Face
    HW2A-CA7L

    God Mode
    FFD024:0002
    Only Enable While In A Level, Turn Off Before Entering Next Stage
    Last edited by 47iscool; 06-01-2013, 02:02:14 PM.

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