Originally posted by AsPika2219
As for the Moon Jump Code, I noticed that it stopped working once I went on one of the levels so maybe this version is better. I'll also remove my "Health Never Decrease" and "Refill Health" code since your version is more stable, but I'll keep my ASM version in the database. My Non-ASM version stored the max health value in free memory/space, loaded it, and then stored into the players health.
Invincibility also seems to not need another pointer as well. It works on all the stages I've played through, but I guess it's always best to be on the safe side. I'll test the size codes later, I might make an ASM Custom Routine Version for my own use since it might not work on all flash carts. I'll also add the Jewel Time Deluxe Codes later.
Updated: Phineas and Ferb: Across The Second Dimension (U)
You can view them here
Originally posted by AsPika2219

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