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  • #46
    Thanks a lot for the codes rimsky! This will be perfect. I should be able to beat my old high scores on Sagaia no prob now!

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    • #47
      I tested your Crystalis codes on FCEU 2.1.4 & they work perfectly, both stand-alone, or in combo with the FCEU codes I made years ago. GREAT WORK with an old fave game of many people!

      Here's a challenge for some skilled hacker(s): I made a FCEU code to have the Crystalis sword anywhere in the game,(0711 05) but it won't charge or launch any shots, etc. so I didn't post it with the other codes I made. I wonder if anyone could hack a code, either FCEU or GG, to enable it to launch its awesome shot it fires near the end of the game, any time during the game?
      I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

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      • #48
        Getting it to fire was easy. The direction wasn't.

        Code:
        Crystalis (USA) [NES]
        
        Fire Crystalis Shots Anytime
        AESONGOY
        
        Fire Crystalis in the direction you're facing
        SLNLZESO
        The little dots still go up, you can manually change their direction at $0365. The direction your shot goes is $0364. I haven't found a way to mirror $0364 at $0365.
        Please put all complaints in writing and submit them here.

        Above link not working? Try here.

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        • #49
          I tried changing the dots' direction, but it doesn't really matter; they appear to be eye candy anyway. But so far the shot code worx PERFECTLY. I believe I'll just let'em go up.

          So far, I've found that the Crystalis shot will break any cave barrier, and kill any enemy with one hit.

          By using the "have sword" FCEU codes I made, one can still have any sword one wishes, with its particular power. They don't seem to be affected by leaving the "Crystalis Shot " codes activated. Again, the "have Crystalis Sword" FCEU code is 0711 05, which I've had to use to also use your "Crystalis Shot" codes.


          I shall complete the game using it, and report any anomalies I find in this thread.
          I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

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          • #50
            All of the genie codes I make I try to make sure it won't affect anything else.

            I tried to make a simple "Start with ___ Sword" code, but since the starting value is zero, it initially gets written with a lot of other addresses.
            Please put all complaints in writing and submit them here.

            Above link not working? Try here.

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            • #51
              Any GG codes for snes game flying hero, Infinite bombs and max firpower?

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              • #52
                I made "Stert with __Sword" codes years ago for FCEU, and, unlike offsets fir GG codes, the values start at 01 for the Wind Sword(A useless code since you get the Wind Sword before you encounter any enemies!) You might use them as a guideline for making GG codes.

                Here are some more offsets I came across a while back that could help you. Since there are no GG codes in them, it wouldn't be code-stealintg to use them as a basis for making GG codes.
                http://www.gamefaqs.com/nes/587209-crystalis/faqs/29373

                I started making "Start with__Item" codes, but quit after making a "Have Warrior Ring" code.
                Last edited by Phil The Hammer; 07-29-2011, 07:03:47 PM.
                I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

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                • #53
                  Well, seeing as it was too hot to do much of anything, and I didn't hafta work today, I played thru Crystalis twice using your codes, and here's what I found:

                  ...With the "Crystalis Shot" and "Have Crystalis Sword" codes, you don't need to use the "Bracelet Shot" codes, nor have the Warrior Ring.

                  ...While playing, the game froze twice on me, once as I was preparing to battle Sabera in the cave in the sea, and as I was preparing to fight Karmen in Goa Fortress. However, I had saved the game at each place with FCEU's "Save State" & I was able to reboot and play on without mishap. I don't believe your GG codes caused the crash.

                  ...For full power of the Crystalis shot, use it with my Attack Power FCEU code. However, turn off the Attack code before using any item or flute; it often prevents the item from working.

                  ...The Crystalis Shot breaks EVERY cave barrier, regardless of type! And, with the Attack Power code, it worx against every enemy except the Sun and Moon statues, or Draygon until after he's shor with the Bow of truth. (However, you might wanna use the Thunder Shot against the enemies in the last tower if you wanna kill thyem quicker.)

                  ...My "No Poisoning" FCEU code prevents the "Change" spell from working, so activate that code only when U need it.

                  VERY GOOD JOB with those codes, Rimsky!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
                  I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                  Comment


                  • #54
                    Originally posted by Phil The Hammer View Post
                    I made "Stert with __Sword" codes years ago for FCEU, and, unlike offsets fir GG codes, the values start at 01 for the Wind Sword(A useless code since you get the Wind Sword before you encounter any enemies!) You might use them as a guideline for making GG codes.
                    Good idea. I guess I would have figured that out had I actually attempted playing the game.
                    Code:
                    Crystalis (USA) [NES]
                    
                    Get Crystalis instead of Sword of Wind (at beginning of game)
                    GAVPVIAA
                    Please put all complaints in writing and submit them here.

                    Above link not working? Try here.

                    Comment


                    • #55
                      Originally posted by Riot Zone View Post
                      Any GG codes for snes game flying hero, Infinite bombs and max firpower?
                      Where there's a will, there's a code.

                      Code:
                      Flying Hero - Bugyuru no Daibouken (Japan)
                      
                      Infinite Lives
                      DDB6-DF65
                      
                      Infinite Bombs
                      DDC7-D760
                       
                      Invincibility
                      186F-04A9
                      NOTE: Can still die by being crushed by stage elements
                      
                      Start on Act 2
                      D4C8-646F
                      
                      Start on Act 3
                      D7C8-646F
                      
                      Start on Act 4
                      D0C8-646F
                      
                      Start on Act 5
                      D9C8-646F
                      
                      Start on Act 6
                      D1C8-646F
                       
                      Start on Act 7
                      D5C8-646F
                      
                      Start on Act 8
                      D6C8-646F
                        
                      Max Firepower (all weapons) (PAR)
                      7E0050 02
                      7E0051 02
                      7E0052 02
                      7E0053 03
                      Please put all complaints in writing and submit them here.

                      Above link not working? Try here.

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                      • #56
                        Wow thanks These will be great!

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                        • #57
                          @rimsky82, I want the GG codes for Castlevania III: Dracula's Curse [NES] which I already post in your thread early. They are:

                          • Always have invincibility potion. I think that would best Invincibility against enemies because with @VisitntX Invincibility code you can't go through some doors in the game;
                          • Disable automatic scrolling that is available in some later vertical areas on the game;
                          • I now want also a code which make you collect the power hearts and money bags (the ones that adds points to the score) automatically.

                          This game have also one thing about the jumping in the game which is most nasty - that you can't change the direction while jumping, no matter whether you play as Trevor, Grant, Sypha or Alucard. For example, when you jump vertically from standing start (without moving), you can't go to left or right while you're in midair. If you jump to right, trying to moving to left (in the opposite direction) is impossible until your character lands back to the ground or on any platform. The same thing appears in original Castlevania and Castlevania II: Simom's Quest too.

                          About this, @rimsky82, I ask you whether is possible you can make a "Controllable Jump" GameGenie code for NES Castlevania III: Dracula's Curse allowing Trevor / Sypha / Grant / Alucard can change and go in any direction while jumping?
                          Last edited by Unicode; 08-03-2011, 02:02:01 PM.

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                          • #58
                            Originally posted by Unicode View Post
                            @rimsky82, I want the GG codes for Castlevania III: Dracula's Curse [NES] which I already post in your thread early.
                            Well, since you asked nicely...

                            Code:
                            Castlevania III - Dracula's Curse (USA) [NES]
                            
                            Invincibility
                            SZKLPZSA
                            This invincibility is much different from VisitntX's code, so test it. I may be updating this POST with more.

                            Originally posted by Unicode View Post
                            Disable automatic scrolling that is available in some later vertical areas on the game;
                            Which levels? I don't want to play through the whole thing.
                            Please put all complaints in writing and submit them here.

                            Above link not working? Try here.

                            Comment


                            • #59
                              Any GG codes for Mega drive game X Dazedly Ray 20 lives and keep firepower after dying? and snes game imperium keep firepower after dying? Thanks!

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                              • #60
                                Originally posted by rimsky82 View Post
                                Well, since you asked nicely...

                                Code:
                                Castlevania III - Dracula's Curse (USA) [NES]
                                
                                Invincibility
                                SZKLPZSA
                                This invincibility is much different from VisitntX's code, so test it. I may be updating this POST with more.
                                Unfortunally, your code also have the same problem as @VisitntX code EIOAZPEY - it also don't let you go through some doors, one of which is that in end of BLK 3-02 (the second part of World 3 - Mad Forest). You can see in my snapshot Alucard can't go pass it without turning the code off. The game have 2 or 3 more similar doors which can't be passed with any similar Invincibility GG codes.

                                The second snapshot shows Trevor with invinsible Potion powerup enabled in the begining of the game. For showing it I'm used @gedowski's code PEOXYOSP "Collecting A Whip Power Up Also Gives You The Invisible Potion". I want a similar invincibility because with this powerup I can pass all doors in the game without any issues, even the doors like that in World 3 that is impossible for passing with @VisitntX EIOAZPEY code or your code SZKLPZSA shown in the first screenshot.

                                In this way is possible you make variants of gedowski's GG code "Collecting A Whip Power Up Also Gives You The Invisible Potion" PEOXYOSP which do the same thing when you collect the smal / large power hearts or money bags?

                                For my screenshots I'm used a ROM with bad dump, but on a ROMs with good dumps I also have that problem.
                                Attached Files
                                Last edited by Unicode; 08-04-2011, 05:03:03 AM.

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