Never got into the first game but played the shit out of part 2 on the DC.
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Helder's Sega Saturn Codes
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Help W/Panzer Dragoon Saga
Originally posted by BALDOGON View Posttested on yabause and actual modded saturn system with 4in1 cart. they all work flawlessly!! Big thanx Helder!!!
How was the 4in1 cart possible? I can't use any of the codes without getting the message to remove the cartridge. Even WITH the code to bypass it or installing a patch in the iso. Sometimes the message comes out glitchy like it's trying to get around it. I double checked, they're entered correctly, and Yabause and SSF show they really do work (though Max EXP makes it confusing to level up). Someone tell me how to do it on the cartridge. It'd probably help anyone who also wants to use their consoles.Last edited by AgentSkyblueM7; 10-01-2014, 01:54:44 AM.
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Don't worry about that last part, I'm new here. Anyway, The game was Panzer Dragoon Saga. These were the codes you made for it. I didn't understand how the Max EXP code was supposed to work with the amount bar all the way to the right side of the screen, but the others worked perfectly in Yabause and SSF.
Infinite HP
1604A6CC 270F
Infinite BP
1604A6D0 270F
Max EXP
1604A6Dc 0098
1604A6DE 967F
Max Dyne
1604A6F4 0098
1604A6F6 967F
I was just asking how to use them on a 4in1 cart on a modded Saturn like he mentioned in the quote. The only known way to play while it's inserted is use a code that bypasses the cartridge check. (http://www.thewilloftheancients.com/...n-replay-codes). I tried using the other codes with it and still got the message "Please Remove The Cartridge." Sometimes the message comes out distorted with the other codes on. I was just wondering what to do to make the game actually start with the cheats enabled. I hope this information helps.Last edited by AgentSkyblueM7; 10-01-2014, 11:34:03 PM.
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Hyper Duel codes
Hi everyone,
Can anyone help with the following codes for Hyper Duel for the Saturn? I've tried the on real hardware using action replay 4 in 1. Whilst the game works none of the codes seem too. I'm fairly new to AR codes so I'm not sure if the master codes is correct? Any help would be great
Master Code (must be on) F6000914 C305
Invincibility for Player 1 160C2988 0050
Invincibility for Player 2 160C3018 0050
Maximum Shot for Player 1 160C296A 0003
Maximum Shot for Player 2 160C932C 0016
Maximum Bomb Gauge for Player 1 160C294A 027F
Maximum Bomb Gauge for Player 2 160C2FDA 027F
Unlimited Lives for Player 1 160C932A 0016
Unlimited Lives for Player 2 160C932C 0016
Unlimited Credits 160C96A0 0009
T & G Invincible 360C31F6 00FF + 360C3282 00FF + 360C330E 00FF
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Help on some codes
Hello everybody!
I'm from Brazil and love Saturn.
Can you create some codes for Night Striker S please? I really like this game, but I'm not good at it.
I would try creating as I do on most consoles like snes, mega drive etc using emulators, but for Saturn I have no idea what to do. I play on the real console using a Action Replay card.
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Wish I could understand all that... I can do simpler stuff but nothing so complex. Shame on me but that how it is. Will try to understand how to convert art money codes into saturn codes. I can find the cheats with it. But the conversion is what gets me.
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Question: as I understand it, most people seem to use the Yabause emulator (along with Artmoney) to create Saturn codes. Is it at all possible to use SSF instead? SSF may not have a built-in cheat code support, but you can use CEP with it, though I'm not sure if that's any help with creating codes.
Reason I ask is because I'm curious about some character and weapon modifier codes for Dark Savior, similar to the item modifier codes that already exist for it, but from what I find, that game is not compatible with Yabause.Last edited by MethidMan; 12-17-2014, 10:08:01 PM.
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CEP is same as Artmoney, external program memory editorlee4 Does Not Accept Codes Requests !
When lee4 asks a question it does not mean lee4 will look at your game
*How to create and use SegaCD codes >click here<*
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