Codes that start with "90" are for ram bank change. I have always seen this happen in the range of 0xD000 to 0xDFFF. I think that must of your codes don't need to start with "90".
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ReyVGM GameBoy Codes
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Which VBA version are you using? I tried the codes for Sagaia and VBA 1.7.2 throws an error for Infinite Lives.
You have everything right until the highlighted part. Those must be change to C0 and D0. Those 2 codes are writing to an inaccessible area.Code:Infinite Lives 90032F[COLOR="Blue"]E0[/COLOR] Invincibility Against The Environment 90FF0A[COLOR="Blue"]F0[/COLOR]
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I used VBA 22 and VBA 23.5 and both gave me that "invalid gameshark code" message while trying to add one of my RAM search results.
I then downloaded the latest, but experimental, VBA 24 version and with that I could add the RAM results to the code list without problems, but some of the codes started with 90 instead of 01. On the results they started with 00, but when you add it it gets changed to 90.
As for the highlighted part, when I searched for the codes, I did get two results with the "C0" and "D0", but when I added them they didn't seem to do anything, so I just used the other result that did work.
*edit*
You're still using VBA 1.7.2.? That's oooold. The TASVideos guys have basically taken over VBA's development and have improved the emulator a lot. The sound is no longer scratchy, the emulator is faster, there's a RAM Search option like FCEUX and a lot more options have been added.
http://code.google.com/p/vba-rerecording/downloads/listLast edited by ReyVGM; 05-07-2011, 12:39:29 PM.
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Isn't the newer Visual Boy Advance 1.8.0 in a "beta" phase? Visual Boy Advance 1.8.0 Beta3?Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG
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That's from 2004.
The official emu was somewhat rough around the edges. Then the VBA-M guys took over and for a while did improve things. And now the TASVideos guys are the ones improving it and have made great progress compared to the original version. They also modify a bunch of other emus like FCEUX, SNES9X, Gens, etc.
Usually adding lots of modern and much needed options.Last edited by ReyVGM; 05-07-2011, 09:18:18 PM.
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