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Taking Request for these ps1 games and any NES and Gameboy games and genesis too

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  • Originally posted by Mezmorize View Post
    You can try this one Phil, no guarantees though.
    I quickly made it with a new game at the very first save, won't have time tonight to test it since I have to be up so early tomorrow.

    Final Fantasy VII [Disc1of3] [U] [SCUS-94163]
    No Random Battles (Excluding World Map?)
    800abbd2 2400

    What emulator are you using by the way?
    I understand about getting up, as I still work & have a life away from VGs, etc.

    I'm using both PCSXR and EPSXE. For me, the former seemsta work better & correctly run more ISOs than EPSXE.

    I'll test your code on all three ISOs today, hopefully.

    And, THANX for your work so far!
    I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

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    • Hi, Mez!

      I tested your 'no random battles' code for PSX FF7 on all three ISOs.(I apparently have the same ones as you do, as your SLUS on Disk 1 matches mine.) On Disks 1 & 2, it works while you're inside a place such as the mako reactor. However, you cannot enter any other place, town, cave, Highwind, etc. on both Disks 1 & 2. On Disk 3, it seems to work, as you're already inside the north crater.

      This applies to using both the PCSXR and EPSXE emus.

      But again, thanx for your efforts so far!
      I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

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      • Thats prety strange. I dunt fancin any prob with tha code before, i play with tha code when im still little brad(before im sold mi pslim plus tha gs cart), noy sure if tha code is tha same as i used, but few year ago i play it also on psp, tha cwcheat db work great. Im suspect you use other os instead win, didjo?dood
        dood! im a uniter, not a divider dood

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        • For Lunar, is it possible max items within Nall's pack?

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          • Originally posted by Kwitseo View Post
            For Lunar, is it possible max items within Nall's pack?
            What system? SegaCD or PSX?
            Spoiler Alert! Click to view...

            THE BAD GUY!!!!!!

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            • Lunar: Silver Star Story Complete PSX US ver.

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              • hey i would like to have a digimon modifier codes in digimon world 3, do you have it?

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                • Originally posted by usaba View Post
                  hey i would like to have a digimon modifier codes in digimon world 3, do you have it?
                  You were warned about double-posting. Cut it out, or people will be too pissed off to want to help you.
                  Please put all complaints in writing and submit them here.

                  Above link not working? Try here.

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                  • Originally posted by Kwitseo View Post
                    Lunar: Silver Star Story Complete PSX US ver.
                    You can't more than 1 item per slot so are you asking if you have a code for all items? If so then that's a no as there are only 101 slots or so and there are 230 items. Now there is a way to have it load the first 101 items with a joker and the second 101 with a different joker and finish off with the remainder with a 3rd joker.
                    Spoiler Alert! Click to view...

                    THE BAD GUY!!!!!!

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                    • Originally posted by Helder View Post
                      You can't more than 1 item per slot so are you asking if you have a code for all items? If so then that's a no as there are only 101 slots or so and there are 230 items. Now there is a way to have it load the first 101 items with a joker and the second 101 with a different joker and finish off with the remainder with a 3rd joker.
                      No, simply move single item like Nall's bag so that the item would max out. For example, I have an herb that got from a treasure chest: it I would to move it to Nall's bag it would max out as 20.

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                      • Are you still taking requests? Over @ the lordyuanshu.com/forums we are assembling a large conglomeration of romhacking code to be able to edit the greatest NES RPG of all time, Destiny of an Emperor. While we have been able to expand the NES ROM to 1MB, add new graphics/sprites, and totally revamp the battle/tactic system, the data to be able to edit the inside of caves has eluded us for years.



                        I don't know how your 6502 assembly is, but any help in locating that information for us would be greatly appreciated! Also if you are interested in writing some code for some new features, we've got a number of projects brewing there where assembly is greatly appreciated. (Like patching in custom music, locating damage tiles, or creating dual wielding officers)
                        Last edited by sonic.penguin; 01-16-2014, 08:54:34 AM.

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                        • I have a request for Vanishing Point for ps1 pal version.
                          If there was a car modifier code for the cpu players to change there cars. (I know I posted this on another thread, but I thought that with the other thread being quite old no one would see that request.) thanks.

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                          • could i get a code to make monsters join automatically in Dragon Warrior Monsters(usa)?
                            A Wise Man once said that common sense is really not that common.

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                            • I like to request some gameshark codes for the US ver. of Final Fantasy VIII: press r2 to reset the timer to 59:59, and exp. modifier codes for the GFs. Also joker codes for these codes:
                              infinite magic use 800DA19A 2400 800DA196 2400-press l1+up to on and press l2+down to turn off.
                              infinite item usage:
                              D01E459E A0A3
                              801E459E 2400
                              D01E45AA A0A0
                              801E45AA 2400
                              Press select+right to turn on/press down+start to turn off.
                              Last edited by Kwitseo; 07-10-2016, 03:30:18 AM.

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                              • i dont know if you keep taking requests, but i want a code for vigilante 8 second offense, to be able to choose for the COM players (enemies on 1 player arcade/survival mode) to have the cars maxed out cause the COM players always use the regular cars. except on quest mode some cars are maxed out and send into. i even have a thread lol
                                http://gamehacking.org/vb/threads/14...ond-offense-US

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