Announcement

Collapse
No announcement yet.

Taking Request for these ps1 games and any NES and Gameboy games and genesis too

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #91
    @lee4
    uh thancou, i missed tut db, usually am serachin within typo game id, thas why i dunt noticed tha code :P
    thnakyou
    dood
    dood! im a uniter, not a divider dood

    Comment


    • #92
      Can you make a infinite item use for Lunar 1 and 2?

      Comment


      • #93
        Ok I found a no random battle code for digimon world 2003,but I would like to know what values to use to make it an instant battle code.here is the code in question:
        No Random Battle
        D0092798 0008
        30092686 0042

        I noticed that the first part of each line of the NTSC codes were the same for no battles/instant battles the values were just different.
        I have tried changing them to zeroes just like the NTSC code but they didn't work.Any help would be greatly appreciated.
        Last edited by hawkeyes; 10-19-2013, 07:00:38 PM.
        A Wise Man once said that common sense is really not that common.

        Comment


        • #94
          nice hawkeyes well if zeros don't work try 0001
          D0092798 0008
          30092686 0001

          RIP MOM 6-27-52 - 12-25-10

          Comment


          • #95
            will try that thanks and by the way the code I posted isn't my own;I found it over at CMP
            Last edited by hawkeyes; 10-19-2013, 07:43:00 PM.
            A Wise Man once said that common sense is really not that common.

            Comment


            • #96
              just a bit of advice then always quote a source or a hacker

              RIP MOM 6-27-52 - 12-25-10

              Comment


              • #97
                OK my mistake,it was trainzell over at code masters project who posted the code,do not really know if he made it though that was the only place I could find it so he must have made it

                hmmm the code still doesnt seem to work,but the no battles code works fine

                Last edited by hawkeyes; 10-19-2013, 07:55:05 PM.
                A Wise Man once said that common sense is really not that common.

                Comment


                • #98
                  how are you playing it do you have a gspro?

                  RIP MOM 6-27-52 - 12-25-10

                  Comment


                  • #99
                    no I am using my psp.I am using this version rather than the american version because the NTSC game freezes later on in the game(at the circuit board) but I have read users have completed this version on psp.btw the american codes work perfect,as does the no battles (eur) version of the code.
                    A Wise Man once said that common sense is really not that common.

                    Comment


                    • this i might be unsure about as i do not have the game plus you are using an emulator plus i got a debug menu i just found for another game

                      RIP MOM 6-27-52 - 12-25-10

                      Comment


                      • I found the code I was looking for.If someone could add it to the database for future reference that would be great.here it is;
                        Digimon World 2003(pal-M5)
                        Always Battles (1 Step)
                        80048D64 0000
                        80048D66 0000

                        credits go to
                        Eric_astley from Gamefaqs.com
                        A Wise Man once said that common sense is really not that common.

                        Comment


                        • please post the actual link to the codes instead to user names

                          people on gamefaqs are just re-post codes from other sites they are NOT hackers.
                          lee4 Does Not Accept Codes Requests !
                          When lee4 asks a question it does not mean lee4 will look at your game
                          *How to create and use SegaCD codes >click here<*
                          >)

                          Comment


                          • Do you think you could port these japanese codes for Breath Of Fire IV,or make fresh ones for the north american version?Here are the codes:

                            Save is always possible.
                            D01AA422 1462
                            801AA422 1000

                            Speed-up
                            D0159CBA 1440
                            80159CBA 1400

                            Speed-up
                            80159CB8 0001

                            The enemy character drops the item without fail.
                            D01B7320 001A
                            801B7320 0001

                            Four acquisition experience value times
                            D01B716C 423F
                            801B7168 2011
                            D01B716C 423F
                            801B716A 0C00
                            80008044 00A8
                            80008046 8E23
                            80008048 0008
                            8000804A 03E0
                            8000804C 1880
                            8000804E 0003

                            Four acquisition money on hand times
                            D01B716C 423F
                            801B7188 2014
                            D01B716C 423F
                            801B718A 0C00
                            80008050 011E
                            80008052 9623
                            80008054 0008
                            80008056 03E0
                            80008058 1880
                            8000805A 0003

                            There is no party number division of the acquisition experience value.
                            D01CE0FC 0003
                            801CE0FE 8CE3
                            D01CE0FC 0003
                            801CE0FC 0018

                            AP doesn't decrease while combatting.
                            D01CE160 1823
                            801CE162 0060
                            A Wise Man once said that common sense is really not that common.

                            Comment


                            • How about a "no random battles" code for PSX FF7 that doesn't glitch the game on an emulator?
                              I come from a smart family...In the Civil War, my great-grandpa fought for the WEST.

                              Comment


                              • You can try this one Phil, no guarantees though.
                                I quickly made it with a new game at the very first save, won't have time tonight to test it since I have to be up so early tomorrow.

                                Final Fantasy VII [Disc1of3] [U] [SCUS-94163]
                                No Random Battles (Excluding World Map?)
                                800abbd2 2400

                                What emulator are you using by the way?
                                http://OldGameHacking.com/
                                http://www.youtube.com/user/DreamcastVideos

                                Comment

                                Working...
                                X