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  • #91
    Teenage Mutant Ninja Turtles - Tournament Fighters (Nintendo) (USA)

    Always See The Best Ending Regardless Of Difficulty Mode

    EEXPOAEY

    Invincible After One Hit

    EAOSPAAA
    EEUASNYI

    One Hit Kills

    AEXAGAEL

    One Hit Wall Breaks (During Bonus Game)

    AEKUVYEP
    Last edited by Ramdemann; 07-30-2022, 12:12:35 AM.

    Comment


    • #92
      Super Mario Bros. 3 (Nintendo) (USA)

      Can Access All Worlds From The Hidden Warp Zone Including The First World & The Hidden Zero World


      USXLTANS
      SSULTEOS
      KUOLTEOS
      USKUZANS
      VVSUAASA
      SEVUAESA
      SEVUPENA
      XSSUPAVE
      VSSUZEOS
      KESLTANI
      EOVLTASA
      VESLYAKA
      NEVLYAEO
      YNOEPUNN


      Click image for larger version  Name:	Super Mario Bros. 3.png Views:	0 Size:	2.1 KB ID:	215683
      Last edited by Ramdemann; 07-30-2022, 12:12:44 AM.

      Comment


      • #93
        Super Mario All Stars (Super Nintendo) (USA) - Super Mario Bros. 3

        Can Access All The Worlds From The Hidden Warp Zone

        0131-0B48
        0136-0C48
        0635-0B48
        063B-0C48

        Can Access World 1 From The Hidden Warp Zone

        8A39-0B48


        Click image for larger version  Name:	Super Mario Bros. 3.png Views:	77 Size:	3.5 KB ID:	215687
        Last edited by Ramdemann; 07-30-2022, 12:13:03 AM.

        Comment


        • #94
          Trog (Nintendo) (USA)

          The Exit Is Always Open

          AGEPYZAA

          Always Have Max Speed

          TEOLPPLA
          SUOPGXSO

          Infinite Time As The Tyrannosaurus Rex

          SUXPZKVS

          Infinite Time During Trog Feast

          SXKGPVVE

          Start On The Last Level

          PLSSTTAA
          Last edited by Ramdemann; 07-30-2022, 12:13:18 AM.

          Comment


          • #95
            Super Metroid (Super Nintendo) (USA)

            Can Open All Right Sided Green Shutters With Any Weapon

            A1AD-4424
            45AD-44B4

            Can Open All Left Sided Green Shutters With Any Weapon

            A1AD-4F24
            FDAD-4FB4

            Can Open Metal Doors With Any Weapon

            88A0-4DB4
            88A0-44F4
            88A0-47B4
            88A9-4FF4

            Can Open Power Bomb Doors With Any Weapon

            88A9-44F4
            88A1-4DF4
            88A1-4FB4
            88A1-47F4

            Can Open Super Missile Doors With Any Weapon

            88A5-4DB4
            88A5-44F4
            88A5-47B4
            88A6-4FF4

            Can Open Missile Doors With Any Weapon

            88A6-44B4
            88AB-4DF4
            88AB-4FB4
            88AB-47F4

            Can Break Speed Booster Blocks With Bombs

            2C24-4FFD
            A324-4F9D
            3C24-4FBD
            AA24-4F2D

            Can Break All Speed Booster Blocks Just By Touching Them

            AF27-47FD
            8727-479D
            8527-47BD
            A827-472D
            AF20-4DFD
            8720-4D9D
            8520-4DBD
            A820-4D2D
            AF27-44FD
            8727-449D
            8527-44BD
            A827-442D

            Can Break All Bomb Blocks Just By Touching Them

            AF2C-44FD
            AF28-4FFD
            AF2C-47FD
            AF28-4DFD
            AF2B-44FD
            AF2C-4FFD
            AF2B-47FD

            Crumbling Grappling Blocks Never Break

            A222-47FD
            1622-47BD

            The Gateway To Tourian Will Open Up Upon Entering The Statue Room

            7D6F-34FA

            Mother Brain Stops Attacking You After Using Her Rainbow Beam

            6D89-1B45

            Invincible Against Tourian Rings

            7DCB-486D

            Invincible Against Touching Enemies

            FDBB-CCD4

            The Baby Metroid Retreats Immediately After Appearing Sparing Your Health

            2DE4-C610

            Can Jump Through Crumbling Blocks

            AF29-4DFD
            AF29-44FD
            AF21-4DFD
            AF20-44FD
            AF20-4FFD
            AF29-4FFD
            Last edited by Ramdemann; 07-30-2022, 12:13:38 AM.

            Comment


            • #96
              Super Mario World 2 - Yoshi's Island (Super Nintendo) (USA)

              Giant Bowser Can't Move Closer To You

              C22B-6751
              C220-0481

              Platforms Never Break During The Giant Bowser Battle

              CBE0-D4E1
              Last edited by Ramdemann; 07-30-2022, 12:13:56 AM.

              Comment


              • #97
                Final Fantasy V (Super Famicom) (Japan)

                Invincible Against All Attacks & Status Changes

                7E201C:02
                7E209C:02
                7E211C:02
                7E219C:02

                Enemies & Bosses Can't Use Magic

                C276-EF08

                Enemies & Bosses Have No Defense

                C279-E7A8

                Enemies & Bosses Have No Attack Power

                C270-E708

                Enemies & Bosses Have No Attack Multiplier

                C279-EDA8

                Enemies & Bosses Can't Adsorb Elements

                C278-EF08

                Enemies & Bosses Have No Evade

                C279-E408

                No Random Battles

                C2A8-E764
                C2A8-87A4

                Always Walk At Maximum Speed

                7DF4-8FA4
                7DF0-8FAD
                Last edited by Ramdemann; 07-30-2022, 12:14:15 AM.

                Comment


                • #98
                  Lester The Unlikely (Super Nintendo) (USA)

                  Lester Is Never Afraid Of Anything

                  FD6B-845B

                  Invincible

                  C9C9-5F78
                  DDC9-5778
                  Last edited by Ramdemann; 07-30-2022, 12:14:29 AM.

                  Comment


                  • #99
                    Pink Goes To Hollywood (Super Nintendo) (USA)

                    Infinite Time

                    C2B3-3FDD

                    Infinite Lives

                    C2A7-C4DF

                    Have All & Infinite Tokens

                    C225-C7D5
                    7D2E-1D65
                    7DB0-C76D

                    Invincible

                    C28C-CD0F
                    C288-CD6F

                    Have All & Infinite Tricks

                    FD2F-37D1
                    7D2E-CFD1
                    C2B3-176D
                    C2BE-1FDD
                    Last edited by Ramdemann; 07-30-2022, 12:14:42 AM.

                    Comment


                    • Earthbound (Super Nintendo) (USA)

                      No Random Battles

                      C25F-840F
                      7D09-7767
                      Last edited by Ramdemann; 07-30-2022, 12:14:57 AM.

                      Comment


                      • how is it going,Ramdemann?
                        did you ever get around to making the Infinite item usage code for Final Fantasy VI advance(gba)?

                        This is Falco from the gamehacking.org discord server btw.
                        A Wise Man once said that common sense is really not that common.

                        Comment


                        • The Adventures Of Lolo (Game Boy) (USA)

                          Always Have Shot Ability

                          00F-9EB-D5B
                          00F-9FB-19E

                          Have All & Infinite Items

                          0101BBC3
                          0102BCC3
                          0103BDC3

                          Invincible Against Gol

                          003-2F9-4CA

                          Invincible Against Medusa & All Other Instant Kills

                          FA7-E59-4C1
                          007-DC9-E6E
                          007-D89-D5D
                          007-949-3B2

                          Invincible Against Regular Enemies

                          002-58A-D5D

                          Only Need One Heart To Open The Chest

                          00D-61B-19E
                          007-33A-19A
                          0D-23B-3BA

                          Open Every Maze Door Immediately

                          A68-16B-2AC

                          Sand Doesn't Slow You Down

                          011-8EA-E6A

                          Treasure Chest Is Always Open

                          A68-1BB-6E4
                          Last edited by Ramdemann; 07-30-2022, 12:15:31 AM.

                          Comment


                          • Sonic CD (Sega CD) (USA)

                            Disable The Debug Mode's Long Score Tally After Each Stage

                            FF1514:0002

                            Note - For some reason when you use The Debug Mode, The score maxes out causing a giant countdown at the end of each stage. This code forces the score to stay low for quick stage progression.

                            Set The Default Debug Graphic To Invisible

                            FF1904:1F00

                            Note - Only works on Stardust Speedway.
                            Last edited by Ramdemann; 07-30-2022, 12:15:48 AM.

                            Comment


                            • Arkanoid (Nintendo) (USA)

                              Press Start To Complete The Current Stage

                              YENAYSIU
                              AENEAIPA
                              APOAPTEI

                              Can Always Shoot The Laser

                              OZKUUPSX
                              PAKUKOEI
                              SAKUSOOG
                              EIKUVPAE

                              Always Start On The Last Stage You Were On After A Game Over

                              SZXPEGSA

                              Start On The Final Stage

                              GZOONGPA
                              Last edited by Ramdemann; 07-30-2022, 12:16:13 AM.

                              Comment


                              • Arkanoid II (Famicom) (Japan)

                                Always Start On The Last Stage You Were On After A Game Over

                                SXNKYZSA

                                Press Start To Complete The Current Stage

                                AAEKGVNY
                                SAEKITSE
                                ETEKTVUE
                                YAEKYTSA

                                Start On The Final Stage

                                ZXNKAZAA
                                Last edited by Ramdemann; 07-30-2022, 12:16:24 AM.

                                Comment

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