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LrdRokol's Game Codes

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  • #46
    This is not a Start Up code. But, a more consistent code.
    Code:
    [NES]
    Ultima - Quest of the Avatar
    
    681F:63  -    When Enabled always have 99 Herb - Ash
    6820:63  -    When Enabled always have 99 Herb - Ginseng
    6821:63  -    When Enabled always have 99 Herb - Garlic
    6822:63  -    When Enabled always have 99 Herb - Silkweb
    6823:63  -    When Enabled always have 99 Herb - Moss
    6824:63  -    When Enabled always have 99 Herb - Ash
    6825:63  -    When Enabled always have 99 Herb - Fungus
    6826:63  -    When Enabled always have 99 Herb - Manroot
    Last edited by LrdRokol; 02-22-2022, 02:37:17 PM.

    Comment


    • #47
      I'll try to find the rest of the classes... but I'm tired.
      Code:
      [NES]
      Ultima - Quest of the Avatar
      
      68A1:FF -     Mage STR is 255
      68A9:FF -     Mage INT is 255
      68B1:FF -     Mage DEX is 255
      
      68A2:FF -     Bard STR is 255
      68AA:FF -     Bard INT is 255
      68B2:FF -     Bard DEX is 255

      Comment


      • #48
        Code:
        [NES]
        Ultima - Quest of the Avatar
        
        68A4:FF -      Druid STR is 255
        68AC:FF -      Druid INT is 255
        68B4:FF -      Druid DEX is 255
        
        68A3:FF -     Fighter STR is 255
        68AB:FF -     Fighter INT is 255
        68B3:FF -     Fighter DEX is 255
        
        68A8:FF -     Sheperd STR is 255
        68B0:FF -     Sheperd INT is 255
        68B8:FF -     Sheperd DEX is 255

        Comment


        • #49
          Finally. I'm done.

          Code:
          [NES]
          Ultima - Quest of the Avatar
          
          68A7:FF Ranger STR is 255
          68AF:FF Ranger INT is 255
          68B7:FF Ranger DEX is 255
          
          68A6:FF Paladin STR is 255
          68AE:FF Paladin INT is 255
          68B6:FF Paladin DEX is 255
          
          68A5:FF Tinker STR is 255
          68AD:FF Tinker INT is 255
          68B5:FF Tinker DEX is 255

          Comment


          • #50
            Such a beautiful day to find codes...
            Code:
            [NES]
            Wai Wai World
            
            "Pac Man Code"
            04CE:** Running into Enemy 1 will reward you items / money.
            04CF:** Running into Enemy 2 will reward you items / money.
            04D0:** Running into Enemy 3 will reward you items / money.
            04D1:** Running into Enemy 4 will reward you items / money.
            04D2:** Running into Enemy 5 will reward you items / money.
            04D3:** Running into Enemy 6 will reward you items / money.
            
            01-Small Heart                     09-Beam Gun
            02-Big Heart                         0A-Heat Gun
            03-Konami Mantle                0B-Ryo
            04-Magic Armour                  0C-Boomerang
            05-Potion [Full Heal]             0D-Shuriken
            06-Rice Ball [1up]                 0E-Slingshot
            07-Money Bag [5 Coins]       0F-Ring
            08-Key
            
            NOTE:
            Disable when rescuing Allies. You'll eat them.

            Comment


            • #51
              Code:
              [NES]
              Wai Wai World 2: SOS Parsley-jou!
              
              "Pac Man Code"
              0510:02   -   Running into Enemy 1 will reward an Angel Mark
              0511:02   -   Running into Enemy 2 will reward an Angel Mark
              0512:02   -   Running into Enemy 3 will reward an Angel Mark
              0513:02   -   Running into Enemy 4 will reward an Angel Mark
              0514:02  -    Running into Enemy 5 will reward an Angel Mark
              
              NOTE:
              - Collecting 10 Angel Marks gives a 1up.
              - Disable when fighting Bosses or you get stuck.
              
              07:58PM - 2012/02/24

              Comment


              • #52
                Code:
                [NES]
                Cowboy Kid
                
                0479:00   -   Enemy 1 is removed from Game.
                0499:00   -   Enemy 2 is removed from Game.
                04B9:00   -   Enemy 3 is removed from Game.
                
                NOTE: Disable code when facing Enemy Boss.

                Comment


                • #53
                  Code:
                  [NES]
                  Predator
                  
                  0646:01   -    Removes all Enemy Encounters from the Screen

                  Comment


                  • #54
                    Code:
                    [NES]
                    Ufouria
                    
                    0409:00   -   Removes Enemy 1 Encounters from the Screen
                    0409:00   -   Removes Enemy 2 Encounters from the Screen
                    0409:00   -   Removes Enemy 3 Encounters from the Screen
                    
                    NOTE: May disable rope or platforms. Disable code.

                    Comment


                    • #55
                      Late night code mining has been fruitful...

                      Code:
                      [NES]
                      Kamen no Ninja - Hanamaru
                      
                      07D3:00 +
                      07D7:00    -   Stop Time
                      
                      00B1:**    -   Control Jump Height
                                           08- Default Jump         06- Jump High      04- Jump Higher
                      
                      06B2:CC    -   Bird Attacks From All Heights.

                      Comment


                      • #56
                        Code:
                        [NES]
                        Blaster Master
                        
                        040A:00      -     Jump Midair - Player
                                                  NOTE: Disable to Enable car jump.
                        0423:11+
                        9797:50+    -     Car has Fast Spread Gun. It also shoots up /down.
                        0415:DE            Player inside dungeons has spread gun and grenades.
                        Last edited by LrdRokol; 02-27-2022, 02:09:03 AM.

                        Comment


                        • #57
                          Code:
                          [NES]
                          Might & Magic - Secret of the Inner Sanctum (USA)
                          
                          007F:**    -   Change music when scene changes: Battles, Map, etc.
                                              - 00-0C Possible Choices
                                             - 08: Ending
                          
                          009D:**    -   Teleport Places when Enable. Disable after travel.
                                             01: Sorpigal                    02: Portsmith
                                             03: Algary                      04: Dusk
                                             05: Erliquin                    40: [Random Batttle]
                                             44: Nothing Found
                          
                          00C5:**    -   Encounter any Enemy in Game [01-B2]
                          
                          002D:**    -   Player's Health [+255]
                          002E:**   -    Player's Health [+65000]
                          
                          002F:**    -   Player's Max Health [+255]
                          0030:**    -   Player's Max Health [+65000]
                          
                          0438:**    -   Player's Attack Damage [+255]
                          
                          0033:**    -   Player's Gold [255+]
                          0034:**    -   Player's Gold [65000+]
                          Last edited by LrdRokol; 02-27-2022, 07:48:49 PM.

                          Comment


                          • #58
                            It's a new month.Time for new codes...
                            Code:
                            [NES]
                            Momotarou Densetsu (Japan)
                            
                            00D6:01      -     Increases Encounter [Turn of when attacked]
                            
                            00CA:**      -     Fight Any Monster

                            Comment


                            • #59
                              Code is the set of computer language instructions that controls every aspect of the game. Most games are written with custom code based on the C programming language look at here code pro zone.
                              Last edited by zermasroor; 03-02-2022, 02:20:27 AM.

                              Comment


                              • #60
                                Code:
                                [NES]
                                Dragon Warrior III
                                
                                0500:00    -     Monster 1 has no health.
                                0502:00   -      Monster 2 has no health.
                                0504:00    -     Monster 3 has no health.
                                0506:00   -      Monster 4 has no health.
                                0508:00    -     Monster 5 has no health.
                                050A:00    -     Monster 6 has no health.
                                
                                0744:**    -     Have Exp 255+
                                0745:**    -     Have Exp 65000+
                                0746:**   -      Have Exp 9999999+
                                
                                054C:**    -     Party Member 1 attacks Enemy with Specific Attacks
                                054D:**    -     Party Member 2 attacks Enemy with Specific Attacks
                                054E:**   -      Party Member 3 attacks Enemy with Specific Attacks
                                054F:**    -     Party Member 4 attacks Enemy with Specific Attacks
                                
                                55 - Dragon's Breath
                                90 - Bang /Infermore /Blazemore

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