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Svarog's Codes

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  • Svarog's Codes

    I only started messing around with FCEUX yesterday but surprisingly managed to find something usable. Hopefully I'll find more over time.

    Code:
    [B][U]Spider-Man Return of the Sinister Six (U) [NES][/U][/B]
    
    [B]010E:13[/B] - Infinite Ammo (Ranged attack is always available)
    
    [B][U]Super Dodge Ball (U) [NES][/U][/B]
    
    [B]00C6:[I]XX[/I][/B] - Decides which AI character is to pick up the ball. If set they will pick it up no matter where it lands without fail.
    
    [B][I]XX[/I] = 04[/B] - Always the character on the far left (P2)
    [B][I]XX[/I] = 05[/B] - Always the character on the far right (P1)

  • #2
    Nice codes! I definitely look forward to seeing more of your creations.
    "Roll The Bones" - Rush
    Patreon.com/nensondubois Twitter #nensondubois_Youtube.com/user/nensondubois

    Comment


    • #3
      Originally posted by nensondubois View Post
      Nice codes! I definitely look forward to seeing more of your creations.
      Thanks, If I manage to find something interesting or usable that isn't in the database I'll definitely post it.

      Code:
      [B][U]Contra Force (U) [NES][/U][/B]
      
      [B]00B1:XY[/B] - Select Character and Available Power Up [Player 1]
      
      [B][I]XY[/I][/B] - X is the currently available power up that can be claimed and used with the Select button, Y is the current character. Changing character by changing Y in game causes visual glitches.
      
      [B]X = 1,2,3,4,5[/B] - Each number will make a different power up selectable going from left to right.
      [B]
      Y = 0,1,2,3[/B] - Each number will be a different character in the same order as they appear on character select.
      
      Example [B]00B1:30[/B] would allow you to claim and use MG power as Burns.

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