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Problem with Blackthorne 32x

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  • Problem with Blackthorne 32x

    I went to look at the codes for Blackthorne 32x and found a significant problem. There are 243 codes for this game, and it looks like most (if not all) of the codes are for different games. I didn't want to start deleting codes that didn't belong there in case those were the only ones in the db, although it will be very difficult to figure out what games they belong to.

    Let me know if you want me to just delete the ones that don't belong.

    http://gamehacking.org/?game=9
    The Code Hut: http://codehut.gshi.org/

  • #2
    Some codes have the authors name and can be tracked back to their posts but not all. I fixed some by Nolberto but didn't get a chance for the others, let's see what rimsky has to say about it. Don't delete anything since they aren't copies and could be lost from the DB.
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

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    • #3
      Haven't deleted anything. I used Google with one of Rimsky82's codes in there and it came back as belonging to "New Ghostbusters II (Proto)(U)" for the NES, and as you mentioned, the code was not where it belonged so they're not copies.
      The Code Hut: http://codehut.gshi.org/

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      • #4
        Not sure how this happened. We just need to go through and make sure the codes get moved to the right games.

        Might be difficult since they are for different systems. If someone could just send me a list of the codes and what games they belong to (with game ids, as in ?game=XXXXX), I can fix them manually.
        Please put all complaints in writing and submit them here.

        Above link not working? Try here.

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