My very earliest video game memories are of the Atari 2600 and games like Pac-Man, Yars' Revenge, and Pitfall. Then came the NES, which probably garnered a majority of my gameplaying experience until the mid-1990s. Then, I received the first console that was all my own on my birthday in 1999: the SNES. It came with Ms. Pac-Man and Super Mario All-Stars. I lent both games to one of my younger sister's friends...and never saw either game again, until I played them on an emulator. The game which dominated most of my SNES gameplay, however, was Killer Instinct, possibly the best fighting game ever made for the system. One of the coolest moments was when I accidentally performed Glacius' Ultimate combo for the first time.
Then came the N64, and the arrival of the first games which caused major frustration, due to game-breaking glitches: WWF No Mercy and Turok Rage Wars. In No Mercy, however, there was a way to protect yourself from the "Progress Erasing Glitch"--back up your game on a controller pack, instead of the cartridge itself. It turns out that the first batch of carts had an improperly installed battery, which was what was used to save the game on the cartridge itself. This was somewhat superfluous, however, due to the all-too-commonplace controller packs.
Turok Rage Wars had a more subtle glitch: you could not earn all 50 medals in the official US version, due to a glitch in the co-op trials. The glitch caused all monkey-tag matches to end with a "Mission Failed" message, regardless if you earned the appropriate number of monkey tags or not. This could be fixed with Gameshark codes, though. There was a second version released later that year, in a gray cartridge casing, which was basically the unglitched British version, converted for use on US N64s.
I acquired a GameCube mere days after its initial release (I bought it on December 28, 2001, IIRC), via layaway at the Walmart in Kewanee, Illinois, which was 12 miles away from where I lived in Galva. I rode my bicycle, braving the cold, to pick up the prized console (it was the last one in stock--
).
I spent about seven hours on Super Smash Bros. Melee just to unlock Mewtwo, because he was my all-time favorite Pokemon (still is, by the way). Turns out he was a bit tricky to use effectively. However, I just said "to heck with it; I'm still going to make him my main". I earned LOTS of trophies with him, and spent endless hours earning trophies by taking him through Adventure mode time and time again.
I owned a Wii on several occasions, and also an XBox 360 and PS3 (once), but none of those consoles ever became a (semi-)permanent mainstay of my video game repertoire.
The handheld system I've owned the most copies of (and have owned for the longest time of any console apart from the S/NES, N64, GameCube or PS2) is the Sony PSP. I currently own a black PSP Go, and I have a few GBA games on an emulator, and an SvR 11 iso (which occupies a majority of my game-playing time, heh heh). I need to fill up more space on the poor thing, because I still have roughly 13 GIGABYTES of free space to play with, for crying out loud!
However, as a consolation prize, I am looking into downloading Shahzad Mohib's WWE '13 mod of SvR 11. I heard it's pretty good (but CrocoX111's is going to blow it out of the water, when it is finally released, hopefully later this weekend). I've seen some pretty good footage of Shahzad's masterpiece, and it looks AWESOME! The models are spot-on (I love Damien Sandow's selection pic--captures his likeness to a tee "You're welcome!"), and most (if not all) of the Divas have been replaced with more superstars. That is a very clever thing to do, IMO--seeing as not very many people play as or against the Divas, why bother having them in the game, when they can't even fight against the other superstars (except by gender-toggle codes)? Sure, this renders the Divas and Women's championships "null and void", but I believe they may have been replaced with other (male) titles.
Apparently, you can't edit a thread's title (at least not as a regular member), once it's been posted. I meant to have this thread titled "My Videobiography".
Then came the N64, and the arrival of the first games which caused major frustration, due to game-breaking glitches: WWF No Mercy and Turok Rage Wars. In No Mercy, however, there was a way to protect yourself from the "Progress Erasing Glitch"--back up your game on a controller pack, instead of the cartridge itself. It turns out that the first batch of carts had an improperly installed battery, which was what was used to save the game on the cartridge itself. This was somewhat superfluous, however, due to the all-too-commonplace controller packs.
Turok Rage Wars had a more subtle glitch: you could not earn all 50 medals in the official US version, due to a glitch in the co-op trials. The glitch caused all monkey-tag matches to end with a "Mission Failed" message, regardless if you earned the appropriate number of monkey tags or not. This could be fixed with Gameshark codes, though. There was a second version released later that year, in a gray cartridge casing, which was basically the unglitched British version, converted for use on US N64s.
I acquired a GameCube mere days after its initial release (I bought it on December 28, 2001, IIRC), via layaway at the Walmart in Kewanee, Illinois, which was 12 miles away from where I lived in Galva. I rode my bicycle, braving the cold, to pick up the prized console (it was the last one in stock--
).I spent about seven hours on Super Smash Bros. Melee just to unlock Mewtwo, because he was my all-time favorite Pokemon (still is, by the way). Turns out he was a bit tricky to use effectively. However, I just said "to heck with it; I'm still going to make him my main". I earned LOTS of trophies with him, and spent endless hours earning trophies by taking him through Adventure mode time and time again.
I owned a Wii on several occasions, and also an XBox 360 and PS3 (once), but none of those consoles ever became a (semi-)permanent mainstay of my video game repertoire.
The handheld system I've owned the most copies of (and have owned for the longest time of any console apart from the S/NES, N64, GameCube or PS2) is the Sony PSP. I currently own a black PSP Go, and I have a few GBA games on an emulator, and an SvR 11 iso (which occupies a majority of my game-playing time, heh heh). I need to fill up more space on the poor thing, because I still have roughly 13 GIGABYTES of free space to play with, for crying out loud!
However, as a consolation prize, I am looking into downloading Shahzad Mohib's WWE '13 mod of SvR 11. I heard it's pretty good (but CrocoX111's is going to blow it out of the water, when it is finally released, hopefully later this weekend). I've seen some pretty good footage of Shahzad's masterpiece, and it looks AWESOME! The models are spot-on (I love Damien Sandow's selection pic--captures his likeness to a tee "You're welcome!"), and most (if not all) of the Divas have been replaced with more superstars. That is a very clever thing to do, IMO--seeing as not very many people play as or against the Divas, why bother having them in the game, when they can't even fight against the other superstars (except by gender-toggle codes)? Sure, this renders the Divas and Women's championships "null and void", but I believe they may have been replaced with other (male) titles.
Apparently, you can't edit a thread's title (at least not as a regular member), once it's been posted. I meant to have this thread titled "My Videobiography".
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