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  • Your First Codes

    I've been looking back lately, and I've been making codes for a long time i remember writing codes down in note pads and paper as i came up with "new codes" especially with not knowing what i'm doing exactly.
    and yes i'm talking about either altering existing game genie codes. some of the codes i remember doing was screwing with the level codes for SMB 1
    i remember doing a suicide and double fatality code for mortal kombat II genesis (those two codes are online )
    doing alot with the bridges for sonic 1 genesis

    incase your wondering my earliest code recorded on line was the character modifiers for marvel super heros for ps1
    bsfree still has it under my old name when i used [email protected]

    just for some perspective an Unseen64 article dates my Elcasso isle code for Urban chaos to 2004. the jlk5code dates farther back then that i really can't remember the excact date of those codes (marvel super heros)

    RIP MOM 6-27-52 - 12-25-10

  • #2
    The good old days of randomly popping in characters here and there especially after reading the GG code book made us all believe we could make our own codes. I remember altering the moon jump code for SMW on SNES so that you could jump so high that you would come down only after you release the button, but the best side effect of the code was on the way down if you held the jump button and walked off a ledge you would float at that height. I used that code to go and do many things you normally couldn't do with the moon jump codes.
    Spoiler Alert! Click to view...

    THE BAD GUY!!!!!!

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    • #3
      Humm thinks back ..

      there were a bunch of odd ball stuff i did before i started to mainstream Ps2 hack . but my first official hack was for SMT Nocturne and GTA SA back in 2005 ..

      but i remember the days of modding the Codes in my old GG back on nes and so on them were good times u never knew what would happen until u booted it

      For If you like what i do

      Comment


      • #4
        My first codes were for Super Mario Bros 1 and 3. I used these 2 games to practice when I was starting out. I started with RAM hacking but I then I moved on to ASM hacking.
        Last edited by nolberto82; 12-20-2013, 08:45:53 PM.

        Comment


        • #5
          My first code was for the SNES Pop'n Twinbee.

          After begging for so many simple codes, being ignored on some of those requests and having the need to beat a game, led me to finally learn how to hack an infinite lives/energy code.

          After the process "clicked", I couldn't believe I didn't learn how to do it earlier.

          Comment


          • #6
            Originally posted by nolberto82 View Post
            My first codes were for Super Mario Bros 1 and 3. I used these 2 games to practice when I was starting out. I started with RAM hacking but I then I moved on to ASM hacking.
            Same thing with me, SMB3 lives codes was the first one I made. Although I don't understand everything when it comes to ASM I know/try different values with pointers to see what happens.

            Like these

            Kill pointer/NOP PS2 (MIPS CPU) value: 00000000
            Kill Pointer/NOP Wii/GC (PPC CPU) value: 60000000
            Last edited by 47iscool; 12-21-2013, 01:59:28 AM.

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            • #7
              My first hacking experience was a long time ago on the GS Pro for N64. Believe the first code I made was trying to hack Mario's lives in Mario 64, though it may have been something for Killer Instinct Gold (been quite some time). I started hacking like a pro...:

              How to Hack Like A Pro

              Eventually, I found how to get at the game's code (asm), and haven't looked back since.
              Not taking any requests at this time.

              Bored? Watch some of my hacks here.

              Comment


              • #8
                Originally posted by Abystus View Post
                My first hacking experience was a long time ago on the GS Pro for N64.
                Same here. I'll be damned if I know what my 1st code was, though.
                The Hackmaster

                Comment


                • #9
                  I don't think I will ever forget my first code (non-cheat device): 1992F. That is a password I found by randomly guessing for Shinobi II: The Silent Fury on the Game Gear. IIRC, it gives you all of the Ninjas sans one of the crystals (Pink or Blue; I don't have the game with me at the moment). As for a cheat device, it was a GG code (dun, dun, dun!). A friend and I found some code for Sonic 1 or 2. I don't recall what it was, because we geeked a lot about how COOL the GG menu looked, and all the crazy effects it could produce (like those given in a magazine).

                  Originally posted by Hybrid View Post
                  I've been looking back lately, and I've been making codes for a long time i remember writing codes down in note pads and paper as i came up with "new codes" especially with not knowing what i'm doing exactly.
                  and yes i'm talking about either altering existing game genie codes. some of the codes i remember doing was screwing with the level codes for SMB 1
                  i remember doing a suicide and double fatality code for mortal kombat II genesis (those two codes are online )
                  doing alot with the bridges for sonic 1 genesis

                  incase your wondering my earliest code recorded on line was the character modifiers for marvel super heros for ps1
                  bsfree still has it under my old name when i used [email protected]

                  just for some perspective an Unseen64 article dates my Elcasso isle code for Urban chaos to 2004. the jlk5code dates farther back then that i really can't remember the excact date of those codes (marvel super heros)
                  I still have my first PS1 codes stored in my Gold Finger and random notebooks (some written on old school work, too ). I remember those Marvel Super Heroes codes. I used to go to the library and print the codes from Secrets of the Sega Sages/GameSages/IGN. I didn't even have a GS at the time, either. All those codes just sounded exciting to try. They got a bit tired seeing my face after school.

                  Originally posted by Helder View Post
                  The good old days of randomly popping in characters here and there especially after reading the GG code book made us all believe we could make our own codes. I remember altering the moon jump code for SMW on SNES so that you could jump so high that you would come down only after you release the button, but the best side effect of the code was on the way down if you held the jump button and walked off a ledge you would float at that height. I used that code to go and do many things you normally couldn't do with the moon jump codes.
                  The random code inputting was a fun process for PS2 games (even though the crappy GSv2 dongle resetted sometimes. Who am I kidding: 98% of the time.). Due to the games being larger, you never knew what to expect. GTA3 was my first game to find a code on. I think I made all of the taxi's white.

                  Originally posted by Skiller View Post
                  Humm thinks back ..

                  there were a bunch of odd ball stuff i did before i started to mainstream Ps2 hack . but my first official hack was for SMT Nocturne and GTA SA back in 2005 ..

                  but i remember the days of modding the Codes in my old GG back on nes and so on them were good times u never knew what would happen until u booted it
                  GTA SA, you say?

                  Originally posted by nolberto82 View Post
                  My first codes were for Super Mario Bros 1 and 3. I used these 2 games to practice when I was starting out. I started with RAM hacking but I then I moved on to ASM hacking.
                  Once you learn ASM hacking, gaming just isn't the same. You get an itch to "break" the game, and make it your bytch.

                  Originally posted by ReyVGM View Post
                  My first code was for the SNES Pop'n Twinbee.

                  After begging for so many simple codes, being ignored on some of those requests and having the need to beat a game, led me to finally learn how to hack an infinite lives/energy code.

                  After the process "clicked", I couldn't believe I didn't learn how to do it earlier.
                  I know that feeling all too well with Codejunkies. I requested some for Tekken 4, I think, and they go and make them for the PAL version. ->

                  Originally posted by Abystus View Post
                  My first hacking experience was a long time ago on the GS Pro for N64. Believe the first code I made was trying to hack Mario's lives in Mario 64, though it may have been something for Killer Instinct Gold (been quite some time). I started hacking like a pro...:

                  How to Hack Like A Pro
                  https://www.youtube.com/watch?v=la3VOxeBksE

                  Eventually, I found how to get at the game's code (asm), and haven't looked back since.
                  I remember some kids breaking their GS trying to make that and an Infinite Health code. Funny stuff.

                  Note to all: I apologize for all of the smilies. We all here riding the nostalgia bus and stuff happens...
                  Last edited by Hacc; 12-21-2013, 04:31:26 AM.

                  Comment


                  • #10
                    Originally posted by Hacc View Post
                    The random code inputting was a fun process for PS2 games (even though the crappy GSv2 dongle resetted sometimes. Who am I kidding: 98% of the time.). Due to the games being larger, you never knew what to expect. GTA3 was my first game to find a code on. I think I made all of the taxi's white.
                    I always found the random pokers rather frustrating. We had a number of them pop up on CMP during the PS2's heyday, and they would always put up the most random codes, rapid-fire, and half of them seemed to think they were using the exact same processes all the other hackers used. The problem was, until they had posted several codes, it could be hard to determine if they were stumbling into things, or evil geniuses. I remember one of them whose first code replaced a mundane shift with an MMX instruction (if I remember correctly), and I think it made viable targets glow green or something like that. He was actually replacing something an unrelated routine had done, inadvertently. However, it was very difficult to tell at first, and it wasn't until he'd posted a code or two that introduced illegal op codes, and a few that used multiply+add type instructions to overlay the entire screen with a purple hue that I was sure he was just bumbling around.
                    Last edited by Pyriel; 12-21-2013, 08:19:25 AM.

                    Comment


                    • #11
                      Originally posted by Abystus
                      My first hacking experience was a long time ago on the GS Pro for N64.
                      My first game hacking experience was in 2011, lol. I believe I hacked a Super Jump code for Ganbare Goemon 3 on the Super Famicom.
                      I didn't dive right right into code hacking, I read many, many tutorials to understand what I was trying to do.
                      I always loved cheating as a kid, floating in the air, walking through walls, and debug modes fascinated me.
                      I never could hack them, because I never had a computer to do it on. Or any cheat devices.

                      June 13th 2011 kinda changed my life. It was the first time had hacked a code, and once it happened, it was magical to me. I had done and understood something most people my age couldn't even fathom to understand. My dream since I was 5 was to hack codes like GALOOB and it had finally happened. I instantly fell in love with code hacking and I would stay awake all night during the summer doing it.

                      As time went on, I became way to good at hacking the easy to intermediate stuff, so I tried to challenge myself with asm, however most of the tutorials I had read were complete jiberish, long ass 50 page pdf files that made no sense to me. I tried asking many people on code hacking forums, but they just either ignored me, or sent me a link to the same damn pdf files. Until I eventually landed here and had awesome people like, Helder teach me the basics of it.

                      I will continue to code hack until the day I die, I will never get sick of it. I like filling out people's requests and making them happy and having them say "Dybbles, this code is so badass!" It was a piece of happiness that I never got to have as a child, I love seeing what I can make games do and the wacky things that I can make them do.

                      Originally posted by Hacc
                      Once you learn ASM hacking, gaming just isn't the same. You get an itch to "break" the game, and make it your bytch.
                      Fuck yeah!
                      I'm retired from code hacking.
                      I do not take requests!

                      Comment


                      • #12
                        Originally posted by Pyriel View Post
                        I always found the random pokers rather frustrating. We had a number of them pop up on CMP during the PS2's heyday, and they would always put up the most random codes, rapid-fire, and half of them seemed to think they were using the exact same processes all the other hackers used. The problem was, until they had posted several codes, it could be hard to determine if they were stumbling into things, or evil geniuses. I remember one of them whose first code replaced a mundane shift with an MMX instruction (if I remember correctly), and I think it made viable targets glow green or something like that. He was actually replacing something an unrelated routine had done, inadvertently. However, it was very difficult to tell at first, and it wasn't until he'd posted a code or two that introduced illegal op codes, and a few that used multiply+add type instructions to overlay the entire screen with a purple hue that I was sure he was just bumbling around.
                        kinda like the random people just noping every Branch they find ..its good to see that some have Moved on from this.. but i remember the stuff your talking about. there were some semi intresting things that came from it but some real game breaking things that also come from it as well .. lol

                        For If you like what i do

                        Comment


                        • #13
                          Originally posted by Dybbles View Post
                          My first game hacking experience was in 2011, lol. I believe I hacked a Super Jump code for Ganbare Goemon 3 on the Super Famicom.
                          I didn't dive right right into code hacking, I read many, many tutorials to understand what I was trying to do.
                          I always loved cheating as a kid, floating in the air, walking through walls, and debug modes fascinated me.
                          I never could hack them, because I never had a computer to do it on. Or any cheat devices.

                          June 13th 2011 kinda changed my life. It was the first time had hacked a code, and once it happened, it was magical to me. I had done and understood something most people my age couldn't even fathom to understand. My dream since I was 5 was to hack codes like GALOOB and it had finally happened. I instantly fell in love with code hacking and I would stay awake all night during the summer doing it.

                          As time went on, I became way to good at hacking the easy to intermediate stuff, so I tried to challenge myself with asm, however most of the tutorials I had read were complete jiberish, long ass 50 page pdf files that made no sense to me. I tried asking many people on code hacking forums, but they just either ignored me, or sent me a link to the same damn pdf files. Until I eventually landed here and had awesome people like, Helder teach me the basics of it.

                          I will continue to code hack until the day I die, I will never get sick of it. I like filling out people's requests and making them happy and having them say "Dybbles, this code is so badass!" It was a piece of happiness that I never got to have as a child, I love seeing what I can make games do and the wacky things that I can make them do.

                          Fuck yeah!
                          It's pretty interesting that you remembered (not many do) the exact date of your admission into the world of game hacking. Out of curiosity: do you (and those reading) celebrate that day in some way? Be careful with those all-nighters. You don't want to dybble-and-dabble to death. Don't drink any Java while at it, either. Because your life will Flash before you in no time.

                          Can you link to one of those tutorials? That is crazy (those relinking to it, too).

                          Originally posted by Skiller View Post
                          kinda like the random people just noping every Branch they find ..its good to see that some have Moved on from this.. but i remember the stuff your talking about. there were some semi intresting things that came from it but some real game breaking things that also come from it as well .. lol
                          I should try and find those threads you both speak of. Those tidbits of info will make it worthwhile.
                          Last edited by Hacc; 12-22-2013, 05:03:21 AM.

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                          • #14
                            My first codes were random codes with a NES Game Genie. Unfortunately, I didn't realize that random 8 digit NES codes were almost guaranteed not to do anything. Needless to say, I wasted a lot of time on 8 digit codes. :-) Did have a lot of fun making random 6 digit codes for SMB. It was so cool entering a random code that would drastically change the worlds, and then spend the next hour exploring your new find.
                            The Code Hut: http://codehut.gshi.org/

                            Comment


                            • #15
                              My entrance into the Game Hacking Scene started on December 30th, 2009. I started off by writing a Custom ASM Routine that did something very simple: store an item into an inventory slot. I don't necessarily declare that my first code since the base address was already found and released, but the first time I worked with ASM (or codes in general) was that day.

                              On February 17th, 2010, I released my first code for Animal Crossing: Wild World that simply turned the lights inside of the player's house and other areas as well on (R+Up) and off (R+Down).

                              Unfortunately, I can not remember the day I used a debugger/made an ASM Hack.
                              I only bother with things that interest me.

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