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PicoDrive for the PlayStation 2

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  • PicoDrive for the PlayStation 2

    Big Thanks To SP193 for bring PicoDrive to PS2
    http://psx-scene.com/forums/f19/pico...-2-port-117263 (out-of-date)

    see post #3
    http://gamehacking.org/vb/threads/88...2820#post72820
    Last edited by lee4; 10-17-2015, 06:38:39 PM.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

  • #2
    PicoDrive v1.51b for PS2

    http://psx-scene.com/forums/f19/pico...ml#post1087135 (out-of-date)

    Known Bugs
    Load & Save cnf file


    see post #3
    http://gamehacking.org/vb/threads/88...2820#post72820
    Last edited by lee4; 10-17-2015, 06:39:24 PM.
    lee4 Does Not Accept Codes Requests !
    When lee4 asks a question it does not mean lee4 will look at your game
    *How to create and use SegaCD codes >click here<*
    >)

    Comment


    • #3
      PicoDrive for the PlayStation 2 v1.51b r1.12

      Changelog for v1.12:

      1. Compiled this port with a fixed up PS2SDK (Refer to the PS2SDK updates made today).
      2. Game-specific configuration file saving has been fixed in #1.
      3. Fixed the saving of the VSYNC mode setting (Appears to be a bug in PicoDrive v1.51 actually).
      4. Fixed the directory scanning function of the main menu to be compatible with USBHDFSD (Root directory doesn't have the CWD entry, so the code must not assume that it'll be the first entry of a directory list).
      5. Fixed the directory traversal code to be compatible with PFS (The PFS module doesn't allow directory listing if the directory's name isn't succeeded by a slash character).
      6. Added letterboxing for the badly aligned 480P screen (So that the 640x480 screen will get displayed nicely in 720x480).
      7. The emulator will now assume that the ROMs are located on the same device that its stored on.
      8. HDD support has been revamped: It's now supported only under #5 (if the emulator is stored on the same partition as the ROMs), and will only work properly if the launcher passes the path to the emulator properly. As usual, launching the emulator off a partition on the HDD with uLaunchELF will not be supported. FHDB, on the other hand, is fine.
      9. Fixed the deletion of the temporary configuration files and the creation of the dumps folder (Only used for debugging).
      10. Updated the combo detection code of the emulator to identify that the left thumbstick can't be used in a button combination (Fixes the inability to use the left thumbstick in place of the D-pad).

      Downloads/links and for more information:
      PicoDrive for the PlayStation 2 (project homepage) (out-of-date)

      Source:http://psx-scene.com/forums/f19/pico...ml#post1087575 (out-of-date)

      JUST DOWNLOAD THE ATTACHMENT
      Attached Files
      Last edited by lee4; 10-17-2015, 06:40:16 PM.
      lee4 Does Not Accept Codes Requests !
      When lee4 asks a question it does not mean lee4 will look at your game
      *How to create and use SegaCD codes >click here<*
      >)

      Comment

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