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Original Madden Programmer wins Madden lawsuit

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  • Original Madden Programmer wins Madden lawsuit

    EA could be liable for millions in back royalties; we speak with Antonick's attorney [Updated: EA responds]

    By Steve Peterson

    Update: EA sent us the following statement: “While we're disappointed with the jury's verdict and will appeal, this has always been a case about games from the early 1990's, and it has no impact on today's Madden NFL franchise.”

    The jury has returned a verdict in programmer Robin Antonick's lawsuit against Electronic Arts over John Madden Football, finding in favor of Antonick. This leaves EA liable for what could be millions of dollars in royalties for multiple versions of Madden Football.

    "Now that we have this liability finding, it's going to be pretty easy for our expert to link all the other games," said Antonick's attorney Stuart Painter, speaking exclusively to GamesIndustry International. "We will be sending out new discovery to Electronic Arts, and we'll be asking for all their source code."

    Of course, the process could be over soon if there's a settlement, but Painter doesn't see that as likely. "Our experience with EA's lawyers, especially their in-house lawyers, is what they lack in good legal judgment they make up for in unreasonable stubbornness," he said.

    The Sega Genesis games up until January 1st, 1996 were ruled by the jury to be using Antonick's copyrighted material. Specifically, that the expression of the plays in Antonick's source code was used by EA in its games over time.

    The next phase of the trial will be a series of discovery motions, where Antonick's attorneys will request information from EA regarding the source code for all versions of Madden Football, as well as sales data. When the attorneys have had a chance to analyze the information, a new jury will be impaneled to determine what royalties Antonick may be owed. The sum could be considerable, because those royalties accrue 10 percent interest from the date they were incurred. A million dollars in royalties that was due in 1991 could therefore be closer to $9 million.

    Antonick's fraud claims were tossed out, but his attorneys are appealing that decision. It's expected that EA will also be appealing this decision, and the court case that began in 2011 will continue into next year, unless a settlement is reached.

    Antonick, a programmer who had played college football, says he was resopnsible for the programming innovations that allowed 22 players on the field and the execution of a real NFL playbook, as well as algorithms that would replicate player attributes.

    The case had multiple witnesses, including former EA CEO Trip Hawkins and current Chief Creative Officer Rich Hilleman; John Madden testified on video.

    Closing arguments Friday focused on Antonick's claim that he contributed to the Sega Genesis versions of Madden from 1991 to 1995. The jury deliberated for two days before returning its verdict upholding Antonick's claims.
    The Hackmaster

  • #2
    Madden creator suit against EA dismissed by US court

    A federal appeals court judge has overturned an $11 million jury award made in favor of Robin Antonick, a key developer on the original, 1988 PC version of John Madden Football. The court has ordered a new trial to determine whether EA owes Antonick royalties for decades of sequels based on his original design. (Antonick's original contract said that he would earn royalties on any "derivative works" of his titles that were made after he left the company.)

    Last July, Antonick and his lawyers convinced a jury that the 2D console versions of Madden NFL released between 1990 and 1996 were "derivative works" of the original game he made for the Commodore 64, Apple II, and PCs running MS-DOS. But this week, Judge Charles Breyer of the US District Court for the Northern District of California overturned that verdict, saying that "even construing the evidence in the light most favorable to Antonick, there is no legally sufficient basis for the jury's verdict that any of the Sega Madden games as a whole are virtually identical to Apple II Madden as a whole."

    In reviewing the case, Judge Breyer determined that Antonick did not meet the legal threshold of proving that the Genesis versions of Madden were "virtually identical" to the Apple II version he helped design. While the original trial included many examples of similarities between the versions, Judge Breyer ruled that "the record contains no evidence from which a reasonable juror could conclude that Apple II Madden and any of the seven Sega Madden games are virtually identical when compared as a whole" and that EA was entitled to a new trial in the matter.

    In a statement to Polygon, EA law firm Keker & Van Nest LLP said it was "thrilled to see the claims resolved in favor of EA. It was the right result. As Judge Breyer held, there is no evidence that any of the Sega Madden games are virtually identical to the Apple II game that Robin Antonick programmed. The evidence also proved that EA's source code was not substantially similar to Antonick's source code. As EA has maintained from day one, Antonick was fully compensated for his work on the Apple II game. Because Antonick had no involvement in the Sega Madden games, he had no entitlement to further royalties."

    http://arstechnica.com/gaming/2014/0...adden-creator/

    http://www.vg247.com/2014/01/24/madd...s-court-judge/
    The Hackmaster

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