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Bug Leads To Diablo III Gold Duping

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  • Bug Leads To Diablo III Gold Duping

    Posted by Soulskill on Wednesday May 8, 2013 6:00 P.M.

    Nerval's Lobster writes

    "Online economies come with their own issues. Case in point is the Auction House for Diablo III, a massively multiplayer game in which players can pay for items in either in-game gold or real-world dollars. Thanks to a bug in the game's latest patch, players could generate massive amounts of virtual gold with little effort, which threatened to throw the in-game economy seriously out of whack.

    Diablo series publisher Blizzard took corrective steps, but the bug has already attracted a fair share of buzz on gaming and tech-news forums. 'We're still in the process of auditing Auction House and gold trade transactions,' read Blizzard's note on the Battle.net forums. 'We realize this is an inconvenience for many of our players, and we sincerely apologize for the interruption of the service. We hope to have everything back up as soon as possible.' Blizzard was unable to offer an ETA for when the Auction House would come back. 'We'll continue to provide updates in this thread as they become available.'

    Diablo's gold issue brings up (however tangentially) some broader issues with virtual currencies, namely the bugs and workarounds that can throw an entire micro-economy out of whack. But then again, 'real world' markets have their own software-related problems: witness Wall Street's periodic 'flash crashes' (caused, many believe, by the rise of ultra-high-speed computer trading)."

    It seems likely the gold duping was due to a simple integer overflow bug. A late change added to the patch allowed users to sell gold on the Real Money Auction House in stacks of 10 million rather than stacks of 1 million.

    On the RMAH, there exists both a cap ($250) and a floor ($0.25) for the value of auctions. With stacks of 1 million and a floor of $0.25, a seller could only enter 1 billion gold (1,000 stacks) while staying under the $250 cap. When the gold stack size increased, the value of gold dropped significantly. At $0.39 per 10 million, a user could enter values of up to 6.4 billion gold at a time.

    Unfortunately, the RMAH wasn't designed to handle gold numbers above 2^31, or 2,147,483,648 gold. Creating the auction wouldn't remove enough gold, but canceling it would return the full amount.
    The Hackmaster

  • #2
    Diablo III auctions remain closed as Blizzard conducts thorough audit
    The Hackmaster

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    • #3
      Diablo III bug funds charity

      By Jon Martindale

      The bug in Diablo III that recently caused such an uproar, (the one that let people duplicate gold) has been fixed by the developers, but on top of that, they’ve pledged to donate all money made by the exploiting players as well as that of Blizzard’s transaction fee, to charity.

      The one that will be receiving the donation is the Children’s Miracle Network which is focused on donating funds to children’s hospitals throughout North America. Discussing the bug and subsequent fix on the official forums, production director John Hight said:

      “We elected not to roll back the servers in The Americas and are instead working to remove duplicated gold from the economy through targeted audits and account actions without taking away progress that our players rightfully earned,” he explained.

      Before continuing, he also noted that at the time of writing, almost all unlawfully created gold, had been seized from accounts.

      “We’ll also be donating all proceeds from auctions conducted by the suspended or banned players-including all of THEIR sale proceeds that we intercepted as well as our transaction fee-to Children’s Miracle Network Hospitals.”

      This bug was a big deal for Diablo III, bringing the auction houses and trading down for an extended period of time. Some are speculating that it’s killed the game, because while the gold may be recovered, the real money auction house pricing structure may never recover. In the short period of time that the bug was usable in the wild, players bought up hundreds of rare items and distributed the manufactured currency throughout thousands of accounts. The price of real gold, is also at an all time low.

      KitGuru Says: Any of you guys still playing D3? Is it forever broken because Blizzard won’t roll things back?
      The Hackmaster

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