Announcement

Collapse
No announcement yet.

John Carmack On Virual Reality Latency

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • John Carmack On Virual Reality Latency

    By Soulskill

    An anonymous reader writes

    "For a while now, John Carmack has been pushing to bring virtual reality technology back to the gaming world. VR was largely abandoned over a decade ago when it became apparent that the hardware just wasn't ready to support it.

    In 2013, things are different; cheap displays with a high pixel density and powerful processors designed for small systems are making virtual reality a... reality.

    One of the last obstacles to be conquered is latency — the delay between moving your head and seeing your perspective change in the virtual world.

    In a lengthy and highly-technical post at #AltDevBlogADay, Carmack has outlined a number of strategies for mitigating and reducing latency. With information and experience like this being shared with the game development community at large, it shouldn't be long until VR makes a permanent place for itself in our gaming lives."
    The Hackmaster
Working...
X