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Stella 3.5 is released!!!

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  • Stella 3.5 is released!!!

    Stella 3.5 has just been released!!! Get it while it's still hot!!!
    Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

  • #2
    cool.

    should i unistalled the old version and installing the new one?

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    • #3
      yep
      Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

      Comment


      • #4
        Stella 3.6 has just been released.
        • Added support for 2600-daptor II device, including native support for 7800 controllers, BoosterGrip and Keypad controllers. Special thanks go to Tom Hafner for a complimentary test sample of this device, and also for donating a BoosterGrip controller.
        • Added ability to dynamically swap the port order of Stelladaptor/ 2600-daptor devices with the 'Control-1' key combo (useful if you have only one 2600-daptor and want to use it as a left port normally, but as a right port for Star Raiders, etc).
        • Added CompuMate bankswitching/controller support to the emulation core; the Spectravideo CompuMate ROMs (NTSC and PAL) now work. Frequently used keys on the CompuMate are directly mapped to your keyboard (ie, Func-Space for backspace is mapped to Backspace, etc). Loading/saving from the cassette player is not yet supported, and will come in a future release.
        • Fixed bug in BoosterGrip controller emulation; the functionality of the booster and trigger buttons was reversed. Related to this, renamed these actions in the Event Mapping dialog to be more clear.
        • Reverted to SDL 1.2.14 for the Windows 98/2k release, since SDL 1.2.15 isn't supported in that environment.
        • Updated included PNG library to latest stable version.
        Last edited by OldSchoolGamer; 03-17-2012, 09:31:06 PM.
        Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG

        Comment

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