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New image algorithm upscales 8-bit images without jagged edges
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Last edited by OldSchoolGamer; 07-14-2011, 05:40:44 AM.Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG
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The filters that are more blurry will obviously help reduce jagged edges. It's all preference when it comes to some games. All the emulators I use are set at the HQ4X filter. 98% of the time I do not change it.Last edited by OldSchoolGamer; 07-14-2011, 06:01:38 AM.Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG
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Some games are just naturally darker than other games. The darkness could be due to what type of color palette the emulator is using. Some color palettes are darker than others. For example, the gameplay of games when using the HQ4X filter in Nestopia looks darker than the gameplay of games when using the same HQ4X filter in FCEUX. That is because Nestopia uses a different color palette than FCEUX.Last edited by OldSchoolGamer; 07-14-2011, 05:59:05 AM.Now broadcasting from the underground command post. Deep in the bowels of a hidden bunker. Somewhere under the brick & steel of a nondescript building. We've once again made contact w/ our leader, OSG
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The left image is through the emulator, the right one quickly corrected in paint.
http://bh-re-db.pcriot.com/ <- Biohazard / Resident Evil
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