War may never change, but a lot can happen in a public beta test, and those braving Fallout 76‘s wasteland early have found some things in need of changing.
Bethesda may have warned that there were “spectacular” bugs to be found, but few were expecting this laundry list collated on Reddit – client-side modding, unsecured connections and worse.
Also the significant issue of player speed being tied to framerate, (thanks, Eurogamer) – players with uncapped framerates can zoom off by staring at their own feet.
Bethesda has partially acknowledged these issues in a statement to Eurogamer today.
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Bethesda may have warned that there were “spectacular” bugs to be found, but few were expecting this laundry list collated on Reddit – client-side modding, unsecured connections and worse.
Also the significant issue of player speed being tied to framerate, (thanks, Eurogamer) – players with uncapped framerates can zoom off by staring at their own feet.
Bethesda has partially acknowledged these issues in a statement to Eurogamer today.
“Many of the claims in the thread are either inaccurate or based on incorrect assumptions. The community has however called to attention several issues that our teams are already actively tracking and planning to roll out fixes for”
“Our goal is always to deliver a great experience for all our players. Cheating or hacking will not be tolerated. We know our fan base is passionate about modding and customizing their experience in our worlds and it’s something we intend to support down the road.”
“Our goal is always to deliver a great experience for all our players. Cheating or hacking will not be tolerated. We know our fan base is passionate about modding and customizing their experience in our worlds and it’s something we intend to support down the road.”