High-end VR headset manufacturers like Oculus and HTC all publish recommended specifications for PC's that will run VR games well.
But as with regular PC games, VR games will often use different engines and provide different levels of detail, and some of them will push those recommended specifications harder than others.
To help measure and analyze performance, Nvidia today released a new version of its FCAT benchmarking tool, predictably named FCAT VR.
https://arstechnica.com/gaming/2017/...r-performance/
But as with regular PC games, VR games will often use different engines and provide different levels of detail, and some of them will push those recommended specifications harder than others.
To help measure and analyze performance, Nvidia today released a new version of its FCAT benchmarking tool, predictably named FCAT VR.
https://arstechnica.com/gaming/2017/...r-performance/