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Anybody else hyped about the new public XNA Dev tools?
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I've tried a gamemaker tool before, it was a bit too complicated for me to get into right away, but I've seen some good games made with it. Perhaps this will bring back 2d sidescrollers a bit. Cause those would probably be the easiest to make. Plus as the article said, we may start to see some innovation.
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Well, $99 a year gets you into the creators club, and allows you to have a public sales protocol and allows your Games to become commercial Xbox 360. You could always get picked up by a developer though!!
Another thing I would like to mention, but haven't found, is that the Demo they showed of this Hardware creating a game, rivaled Burnout 3 in terms of sheer speed and quality. It was simply a choice of car dragging straight into a wall.
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