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Do you use customization?

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  • Do you use customization?

    I'm talking about being able to create your own characters, levels and such in games that give you that option.

    Right now the new Mortal Kombat is coming out with create a character (a feature usually only in wrestling games) and create a fatality. I am really looking forward to that. I used to make alot of chars in that old WWF Warzone game for PS1. I can't wait till the next gens let you do that. I'm hoping the newest MK for PS3 will let you choose your own musics too. Perhaps even create a levels or something, like upload a jpg to use as a texture on objects, thats probably a lofty dream tho.

    I also used to create tracks in some racing game on PS1,i cant remember the name but it was cool to be able to make a track.

    So, anyone else like customization in games? Or do you all skip it and play whats already there?

  • #2
    I like customization; it adds a great deal of replay value to games.

    Heh, back when I had WWE Smackdown! for PS1, I'd make characters of my friends, or people I know...

    It's rather funny making a local drunk in to a character, and then winning the championship with him.

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    • #3
      Heh, the main reason I like hacking is for customization...of everything. Heh.
      Last edited by Lazy Bastard; 08-11-2006, 08:20:10 AM.
      I may be lazy, but I can...zzzZZZzzzZZZzzzZZZ...

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      • #4
        It's cool when games let you do that (especially if it's not intentional...) I haven't seen many good examples of it sadly.

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        • #5
          Without customization games would be boring after a while,I'll give you an example,N64 wrestling games are fun but I'll still play them today with a few buds only cuz of the custom characters I made way back,wich include street Fighter characters and versions of ourselves and a few other wrestlers (Big Papa Pump) from WCW at the time,so hell yea I'm looking forward to that Mortal Kombat game as well.
          Spoiler Alert! Click to view...

          THE BAD GUY!!!!!!

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          • #6
            customizations are cool.the best game atm for me is soul calibur 3,omg,it so cool to play with my drizzt do'urden against my friends XY char xD
            it makes fun and adds a high replay value,i agree on that,

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            • #7
              With Some THUG 2 Codes I have already posted, and some future ones, I'll smack the word customize off of your brain.

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              • #8
                Character Creation

                Yes!

                Creating and/or customizing characters and other game content is one of the best ways to give a game extra replay value.
                I love Soul Calibur 3, and I've spent, like, a thousand hours (that's probably an exaggeration, but it's entirely possible) just in making characters. I've also spent some time in the color changing mode for the built in characters. I've not played SC4 yet, because I don't have a PS3 (it's hard to get big companies to acknowledge single-person reviewing efforts as worthy of tossing an expensive system at, apparently), but I hear it's improved on that part of the series.

                It's amazing how much just changing colors of things in-game can change the experience. For example, I've got Neo-Geo Battle Colosseum for the PS2, and it's got the best example of color modification I've seen to this day. You can change every color of every available character, even to the point where they're all one color (not that that's advisable). But there's other games that feature similar color things, too.

                And then there's the less impressive (but still important) attribute customization systems employed by some games/series. I'm playing "Summon Night: Twin Age" on the NDS right now, and it's got the ability to have special effects attached to your weapons. Also, the Star Ocean series has this sort of thing.

                Anyway, customization is one of the best things that can show up in a game, if you ask me. Granted, it's not enough by itself, and sometimes that sort of thing, if done incorrectly, can prove to be more of a burden than anything else .
                But it's usually what makes or breaks some games .

                Respectfully yours,
                MW42
                I'm a writer/artist in 2D and 3D(including animation)/reviewer of games/movies/etc media/products.
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