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Hideo Kojima Explains the Meaning of The Names of Snake

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  • Hideo Kojima Explains the Meaning of The Names of Snake

    By Giuseppe Nelva


    It’s always interesting to get a glimpse of the mind of a genius, and legendary Metal Gear Solid creator Hideo Kojima just gave an explanation on Twitter about the philosophy that led to the naming of the multiple “Snake” that appeared in his games.

    The reason I used Snake as a code name in Metal Gear is that a snake was the most appropriate symbol of a living being that hides his presence, and sneaks without making any noise. The reason why I didn’t use any specific snake names like cobra, anaconda or viper was because the protagonist is the player. The reason why I use SOLID was to give opposite impression of something soft.

    Like for of all endings of the any series, the appearance of strongest enemy was a must in Metal Gear Solid. It’s the Snake who can surpass the Snake. Thus I brought about a “clone.” The struggle between SOLID and LIQUID. That was Metal Gear Solid.

    As I developed a sequel, a third snake was needed. Since both solid & liquid express an actual natural state. Obviously the next would be “gas” but Gas Snake would be like a human made of gas, and that’s not a nice name. So I borrowed from the physics terms “solidus/liquidus”. SOLIDUS is not a real state but implies the border between liquid and solid.
    The Hackmaster

  • #2
    i dunt realy big fans on solid nor liquid<--- (both are likely robotic, especlially when theyre speakin abotu somethin, typicaly just an figure-_-), how about tha naked one(yae dood tha B005)?:P, idlike to know why he have gained "naked" title:P
    anyho thanks for tha tweet adress!
    i love you mrkojima!
    dood
    dood! im a uniter, not a divider dood

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