By Stephanie Carmichael
Piracy is the hated scourge of the game industry, but many people — like
Russian hacker Barabus — believe it’s bad and do it anyway. Sometimes they even
invent crazy justifications to mask that it’s theft. Unofficially releasing a PC
port of the beat-em-up The Dishwasher: Vampire Smile, for instance, isn’t
“stealing.” It’s a way to give back to developer Ska Studios and its fans.
Vampire Smile, which released in 2011, is the sequel to the 2009′s The
Dishwasher: Dead Samurai. Both appeared exclusively on Xbox Live Arcade. Barabus
believes it was OK to pirate and modify the game without Ska Studios’ permission
because the developer wouldn’t lose any profits, anyway, according to Indie Statik. After all, the developer had no plans for a PC
version, and a new platform release would only help more people find the
game.
The hacker even blamed Ska Studios for not thinking of it first.
“The view was expressed that, with respect to the authors, it is not very
nice to publish the game on the PC,” Barabus wrote on the gamedev.ru
(via Google Translate). “I have to argue that the part of the authors are not
very nice to publish the game exclusively for the Xbox 360, making it impossible
for PC gamers to play such a great game.”
He added, “Piracy — yes, that is bad. On the other hand, we did not steal the
game for the Xbox 360; we released it for the PC port. Given that the developers
ignored the PC platform, about any loss of profit for them is not out of the
question. After all, if they wanted to earn money, then the game would be issued
on all available platforms. If the game came out on PC officially, then this
thread would not exist.”
Designer James Silva said he had mixed reactions about the port, but
ultimately he was OK with it — even “flattered,” he said.
@robotvevrything I’m not even mad, I’m impressed!
— James Silva (@Jamezila) June
4, 2013
“But I’m bewildered by the cracker’s attempt to justify the morality of it,”
he told Indie Statik. “He assumes a lot about why Vampire Smile’s not on PC yet,
and he could have cleared up a lot of those assumptions by just emailing me. I
get that piracy is a service problem, but that’s a consequence, not a
justification.”
@alejandrodaj
@robotvevrything
Yeah, I’m fine with letting it happen, but I’m annoyed at the
entitlement/revenge angle.
— James Silva (@Jamezila) June
4, 2013
GamesBeat has reached out to Silva for comment.
Silva is currently working on a new beat-em-up called Charlie Murder with
Microsoft Game Studios as publisher.
Piracy is the hated scourge of the game industry, but many people — like
Russian hacker Barabus — believe it’s bad and do it anyway. Sometimes they even
invent crazy justifications to mask that it’s theft. Unofficially releasing a PC
port of the beat-em-up The Dishwasher: Vampire Smile, for instance, isn’t
“stealing.” It’s a way to give back to developer Ska Studios and its fans.
Vampire Smile, which released in 2011, is the sequel to the 2009′s The
Dishwasher: Dead Samurai. Both appeared exclusively on Xbox Live Arcade. Barabus
believes it was OK to pirate and modify the game without Ska Studios’ permission
because the developer wouldn’t lose any profits, anyway, according to Indie Statik. After all, the developer had no plans for a PC
version, and a new platform release would only help more people find the
game.
The hacker even blamed Ska Studios for not thinking of it first.
“The view was expressed that, with respect to the authors, it is not very
nice to publish the game on the PC,” Barabus wrote on the gamedev.ru
(via Google Translate). “I have to argue that the part of the authors are not
very nice to publish the game exclusively for the Xbox 360, making it impossible
for PC gamers to play such a great game.”
He added, “Piracy — yes, that is bad. On the other hand, we did not steal the
game for the Xbox 360; we released it for the PC port. Given that the developers
ignored the PC platform, about any loss of profit for them is not out of the
question. After all, if they wanted to earn money, then the game would be issued
on all available platforms. If the game came out on PC officially, then this
thread would not exist.”
Designer James Silva said he had mixed reactions about the port, but
ultimately he was OK with it — even “flattered,” he said.
@robotvevrything I’m not even mad, I’m impressed!
— James Silva (@Jamezila) June
4, 2013
“But I’m bewildered by the cracker’s attempt to justify the morality of it,”
he told Indie Statik. “He assumes a lot about why Vampire Smile’s not on PC yet,
and he could have cleared up a lot of those assumptions by just emailing me. I
get that piracy is a service problem, but that’s a consequence, not a
justification.”
@alejandrodaj
@robotvevrything
Yeah, I’m fine with letting it happen, but I’m annoyed at the
entitlement/revenge angle.
— James Silva (@Jamezila) June
4, 2013
GamesBeat has reached out to Silva for comment.
Silva is currently working on a new beat-em-up called Charlie Murder with
Microsoft Game Studios as publisher.