An Open Source Gaming Console Built by Gamers for Gamers
By Another World
I get easily excited when the discussion of “retro” games arises. Those that know me can tell you that I also support interesting projects by good people who are trying to offer new experiences for that very aspect of gaming. In steps the GCW Zero, a Dingux (Linux) enabled handheld boasting some emulation ready specs. When it launches it should support a vast array of polished emulation, homebrew, and original applications which already run in Dingux. The guys behind the hardware have opened a Kickstarter Campaign to help get a larger production run ready for the end-user.
We have collected some links for you that will help you to better research this product before it is released to the public. Please see the bottom of this post for more information. Individuals directly involved with the project have registered at GBAtemp and are ready to tackle all your questions. So please, ask away!
CPU: Ingenic JZ4770 1 GHz MIPS processor
GPU: Vivante GC860, capable of OpenGL ES 2.0
Display: 3.5 inch LCD with 320x240 pixels; 4:3 aspect ratio is ideal for retro gaming
Operating System: Linux 3.x (OpenDingux)
Memory: 256 MB DDR2
Internal storage: 8 GB, most of which is available for applications and data
External storage: micro SDHC up to 32 GB or micro SDXC of 64 GB (SDXC cards must be reformatted before use)
Connectivity: Mini USB 2.0 OTG
Mini HDMI 1.3 out
3.5 mm (mini jack) A/V port for earphone and analog TV-out
Audio: Stereo speakers, mono microphone
Other: Accelerometer (g-sensor) and vibration motors
Wireless: Wi-Fi 802.11 b/g/n 2.4 GHz, can connect to access point or direct device-to-device
Dimensions: 143 * 70 * 18 mm
Weight: 8 oz/225 g
Battery: 2800 mAh
GCW Zero Homepage
Kickstarter Page
Discussion at Dingoonity.org
YouTube Videos
We live in a technological era where it is possible to place powerful gaming hardware that exceeds yesterday's PCs in the palm of your hand. Tablets and smart phones are just one example of this. Their touch screens have already revolutionized casual, portable gaming. However, many gamers would agree that they are in their true natural habitat when in direct control of that experience with physical buttons and a real d-pad or authentic analog control. The world just needed these two ideas combined into one package for the gaming community.
Introducing the Game Consoles Worldwide (GCW) Zero, a handheld console built around the Ingenic JZ4770 1 GHz MIPS processor. It is powerful enough to run classic PC games, emulate the game consoles we grew up with, and run homebrew games seamlessly at high frame rates.
Game Consoles Worldwide believes that a company should not just capitalize, and consumers should be allowed to do more than consume. Too many devices today are walled gardens, designed solely for consumption. Not ours! The GCW Zero gives you full control of your handheld. Install any application you want to run, change the operating system in any way you want. We won't fight you; in fact, we'll encourage you.
Introducing the Game Consoles Worldwide (GCW) Zero, a handheld console built around the Ingenic JZ4770 1 GHz MIPS processor. It is powerful enough to run classic PC games, emulate the game consoles we grew up with, and run homebrew games seamlessly at high frame rates.
Game Consoles Worldwide believes that a company should not just capitalize, and consumers should be allowed to do more than consume. Too many devices today are walled gardens, designed solely for consumption. Not ours! The GCW Zero gives you full control of your handheld. Install any application you want to run, change the operating system in any way you want. We won't fight you; in fact, we'll encourage you.
I get easily excited when the discussion of “retro” games arises. Those that know me can tell you that I also support interesting projects by good people who are trying to offer new experiences for that very aspect of gaming. In steps the GCW Zero, a Dingux (Linux) enabled handheld boasting some emulation ready specs. When it launches it should support a vast array of polished emulation, homebrew, and original applications which already run in Dingux. The guys behind the hardware have opened a Kickstarter Campaign to help get a larger production run ready for the end-user.
We have collected some links for you that will help you to better research this product before it is released to the public. Please see the bottom of this post for more information. Individuals directly involved with the project have registered at GBAtemp and are ready to tackle all your questions. So please, ask away!
CPU: Ingenic JZ4770 1 GHz MIPS processor
GPU: Vivante GC860, capable of OpenGL ES 2.0
Display: 3.5 inch LCD with 320x240 pixels; 4:3 aspect ratio is ideal for retro gaming
Operating System: Linux 3.x (OpenDingux)
Memory: 256 MB DDR2
Internal storage: 8 GB, most of which is available for applications and data
External storage: micro SDHC up to 32 GB or micro SDXC of 64 GB (SDXC cards must be reformatted before use)
Connectivity: Mini USB 2.0 OTG
Mini HDMI 1.3 out
3.5 mm (mini jack) A/V port for earphone and analog TV-out
Audio: Stereo speakers, mono microphone
Other: Accelerometer (g-sensor) and vibration motors
Wireless: Wi-Fi 802.11 b/g/n 2.4 GHz, can connect to access point or direct device-to-device
Dimensions: 143 * 70 * 18 mm
Weight: 8 oz/225 g
Battery: 2800 mAh
GCW Zero Homepage
Kickstarter Page
Discussion at Dingoonity.org
YouTube Videos
Comment