ArtMoney v7.39 is released
What is new in 7.39 ( May 4, 2012 )
Now module addressing works on Windows x64 for 64 bit processes.
Added Bytes order field in emulator option (artmoney.emul file). Now program can select bytes order automatically when you scan with emulator options. For example, emulators like Dolphin, FreeDO, FourDO, SSF, Kega Fusion and Mednafen use the reverse bytes order.
Updated emulator options. New emulator options for Capcom Play System 3, Nintendo Virtual Boy, Atari 5200, Atari ST, PolyGame Master, Midway Wolf Unit System, Commodore 64 and Sharp X68000.
Fixed bug in the Search for Pointer to the Beginning of the memory block command on Windows x86.
Fixed bug when you can not save your pointers in table on Windows x64.
Fixed bug when you scan a range of values for one type - Integer 1 byte.
Fixed bug in memory editor when you use "module addressing".
[PRO] Fixed bug when you search for Pointer-to-Pointer with "Fast mode".
Thanks to iddqd for the news submission.
What is new in 7.39 ( May 4, 2012 )
Now module addressing works on Windows x64 for 64 bit processes.
Added Bytes order field in emulator option (artmoney.emul file). Now program can select bytes order automatically when you scan with emulator options. For example, emulators like Dolphin, FreeDO, FourDO, SSF, Kega Fusion and Mednafen use the reverse bytes order.
Updated emulator options. New emulator options for Capcom Play System 3, Nintendo Virtual Boy, Atari 5200, Atari ST, PolyGame Master, Midway Wolf Unit System, Commodore 64 and Sharp X68000.
Fixed bug in the Search for Pointer to the Beginning of the memory block command on Windows x86.
Fixed bug when you can not save your pointers in table on Windows x64.
Fixed bug when you scan a range of values for one type - Integer 1 byte.
Fixed bug in memory editor when you use "module addressing".
[PRO] Fixed bug when you search for Pointer-to-Pointer with "Fast mode".
Thanks to iddqd for the news submission.
Comment