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Quake Rev PAK 1.0 (Wii)

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  • Quake Rev PAK 1.0 (Wii)

    Quake Rev PAK is a collection of gaming engines, related to the Quake series of games by id Software, modified to run on the Nintendo Wii, using the popular devkitPPC toolchain for homebrew development.

    The provided launcher will start the following games (provided that their respective game data files were copied into the installation folder):

    • Quake (using the Q1Rev engine)
    • QuakeWorld (using the QWRev engine)
    • Quake II (using the Q2Rev engine)
    • Quake II Threewave Capture The Flag (using the Q2CTFRev engine)

    In order to install Quake Rev PAK, copy all the files in the archive into the /apps/QRevPAK/ folder in your storage media (SD card or USB stick), then launch it from the Homebrew Channel, or any suitable app launcher in your Wii console.



    Quake Rev PAK 1.0
    The Hackmaster

  • #2
    Wii homebrew developer Izhido released revision 2 for the Quake Rev PAK. This is an easy interface that combines the different Quake engines already available for the Nintendo Wii. Izhido released the following statement regarding revision 2.

    Release 2 is out!

    Notable changes include:

    CD music track playback is now available! Copy your Ogg Vorbis-encoded tracks from your original Quake & Quake II CDs into a *cdtracks* folder inside both your *ID1* and *baseq2* folders to enjoy the original CD soundtrack of your favorite games. NOTE: Please ensure that the tracks can be sorted by name. Also, there is no need for a fake Track 1; the engine won't look for it.

    Key aliases are finally out of beta! With the new "keyalias" command, accessible from the console, and remembered in config.cfg, you can map every single key in your controller(s) to any other one, so you can configure your controller to suit your needs.

    Quake Rev PAK will now remember the last game you launched, and will take you to that entry upon start.

    A few bugs have been corrected, including one where Quake II and related games won't operate correctly with the Wiimote-Nunchuk combo control.

    Minor stability adjustments to the engines, so they use less memory, and crash a little less often. NOTE: the Quake II and related game engines still have a few issues, but they are less noticeable now.

    If your game crashes, and there is a chance that the engine finds out what happened, it will now create a _QRevPAK.err_ file in your media card, containing the date/time the crash happened, and the error message explaining what happened.

    The On-Screen Keyboard now appears, in the Quake II and related game engines, only if you press the associated key for less than 0.5 seconds. Makes playing Quake II a lot easier in areas where you need to crouch.

    The provided launcher will start the following games (provided that their respective game data files were copied into the installation folder):

    Quake (using the Q1Rev engine)
    QuakeWorld (using the QWRev engine)
    Quake II (using the Q2Rev engine)
    Quake II Threewave Capture The Flag (using the Q2CTFRev engine)

    Visit each page in order to learn to set-up and play the games."

    Source

    Official Site
    The Hackmaster

    Comment


    • #3
      Quake Rev PAK Release 3

      Wii Developer Izhido has updated the Quake Rev Pak, bringing us release 3. This is an easy to use interface that combines multiple Quake engines that are available for the Nintendo Wii. Check out the note from Izhido below.

      Release 3 is out!

      This release introduces the first GX-accelerated builds of Q1Rev and QWRev. They run at 60 fps (instead of the 30 fps of the software-rendered ones), and look really gorgeous!

      To load them, be sure to check the new "Use GX-accelerated builds if available" option on the Quake Rev PAK launcher
      Source

      Official Site
      The Hackmaster

      Comment


      • #4
        Quake Rev PAK release 4

        We have a new update by Wii developer Izhido for the Quake Rev PAK bringing this to version 4. This update has new GX-accelerated builds of Q2Rev and Q2CTFRev, as well as included support for the official Quake and Quake II mission packs. You can view the full changelog and developer notes at the source provided.

        One important thing to note is the config.cfg data generated in earlier releases of Q2Rev and Q2CTFRev engines may have invalid data, and it is advised that you should delete them before playing Quake II games.

        Download

        Source
        Last edited by dlevere; 05-20-2012, 06:09:24 AM.
        The Hackmaster

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